https://de.wikipedia.org/w/api.php?action=feedcontributions&feedformat=atom&user=ThreadnecromancerWikipedia - Benutzerbeiträge [de]2025-05-14T12:11:32ZBenutzerbeiträgeMediaWiki 1.44.0-wmf.28https://de.wikipedia.org/w/index.php?title=Burton_Constable_Hall&diff=139132235Burton Constable Hall2014-08-08T16:56:53Z<p>Threadnecromancer: </p>
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<div>{{EngvarB|date=September 2013}}<br />
{{Use dmy dates|date=September 2013}}<br />
[[Image:Burton Constable Hall.JPG|thumb|200px|Burton Constable Hall]]<br />
'''Burton Constable Hall''' is a large [[Elizabethan]] [[country house]] with 18th and 19th century interiors, and a fine 18th century cabinet of curiosities. The hall, a [[Grade I listed building]],<ref>{{NHLE|num=1083444|desc=Burton Constable Hall|accessdate=12 August 2013}}</ref> is set in a park designed by [[Capability Brown]] with an area of {{convert|300|acre|km2|1}}. It is located {{convert|3|mi|km|0}} south-east of the village [[Skirlaugh]], East Riding of Yorkshire, England, approximately {{convert|9|mi|km}} north-east of the city of [[Kingston upon Hull|Hull]], and has been the home of the [[Clifford-Constable baronets | Constable family]] for over 400 years.<br />
<br />
==History==<br />
There has been a building on the site since the Middle Ages, part of which was incorporated into the present Elizabethan building as a north wing and tower. In the 1560s the Great Hall was added by Sir John Constable which rose the full height of the building and dominated the house and was top-lit by a lantern<br />
<br />
==Remodelling of the house in the 1760s==<br />
By the 18th century, the Great Hall must have seemed old fashioned, and a surviving design of circa 1730 suggests that Cuthbert Constable intended to completely remodel the interior. However, it appears that remodelling was not undertaken until the 1760s when his son William Constable commissioned a number of architects for designs. These included [[John Carr (architect)|John Carr]] and [[Timothy Lightoler]]. (He also commissioned a design for the park from Capability Brown.) The decorative plasterwork was executed by James Henderson of York. At this time, Constable also acquired the plaster figures of [[Demosthenes]] and [[Hercules]] with [[Cerebus]], and plaster busts of the Roman emperor [[Marcus Aurelius Antoninus]] and the Greek poetess [[Sappho]], from the sculptor [[John Cheere]]. Above the fireplace is a carving of oak boughs and garlands of laurel leaves, crowned by the Garter Star, surrounding the armourial shield of the Constable family in scagliola by [[Domenico Bartoli]].<br />
<br />
The '''Dining Room''' was substantially remodelled by William Constable in the 1760s, who commissioned designs from [[Robert Adam]], [[Thomas Atkinson (architect)|Thomas Atkinson]], and Timothy Lightoler (who won the commission). The ceiling draws on contemporary interest in the excavations at [[Pompeii]] and [[Herculaneum]], with plasterwork by [[Giuseppe Cortese]]. The overmantel plaque of [[Dionysus|Bacchus]] and [[Ariadne]] riding on a panther was modelled on famous antique cameos illustrated in ''Pierres Antiques Gravées'', published 1724 by [[Philip, Baron von Stosch]] and [[Bernard Picart]]. This room was again redecorated in the 19th century.<br />
<br />
==The Long Gallery==<br />
The [[long gallery]], along the west front of the upper floor, was completed by the end of the 16th century. When Dame Margaret Constable was given leave to 'walke at her pleasure' in 1610, the Long Gallery would have been sparsely furnished, and probably remained as such throughout the 17th century. However, its panelling dates from the late 17th century, as does the marble fireplace. Its elm and mahogany bookcases were installed in the 1740s by [[Cuthbert Constable]], and the neo-Jacobean plasterwork on the ceiling and frieze dates from the 1830s. In 1833, the Clifford-Constables began restoring the Long Gallery, including the acquisition of sphinx tables by [[Giuseppe Leonardi]] with tops of specimen marbles by [[Giacomo Raffaelli]].<br />
<br />
==Museums==<br />
Although it is known that a museum existed in 1774, its location remains a mystery. It was referred to as the "White room adjoining Gallery" in the inventory of 1791, when it housed a number of framed drawings. The present-day Museum Rooms were, according to a plan of 1775, two bedrooms separated by a dressing room. By the 1850s an elaborate theatre had been created in this area, with the outer room serving as an auditorium and the inner room as a stage and fly tower. The Museum Rooms in their present form date from the 1970s, when William Constable's assorted collections of scientific material were recovered from attics where they had been stored since the early 19th century. The museum now displays part of the most substantial Cabinet of Curiosities to be found in any [[English country house]]. In 2003, the Burton Constable Foundation purchased an 18th-century telescope which had, before its sale around 1960, been for some two centuries a well–known feature of the house. It was originally acquired by William Constable, who purchased it from the famous York clockmaker [[Henry Hindley]] in 1760 for the sum of 100 guineas (£105). It is thought to be the world's first equatorially-mounted telescope.<br />
<br />
==Chinese room==<br />
The Chinese Room was inspired by visits to Brighton Pavilion in the 1830s by Marianne, Lady Clifford-Constable and her sister Eliza. [[Thomas Brooks (woodworker)|Thomas Brooks]] carved the gilded dragons. Marianne designed the dragon chair, which was carved in 1841 by [[Thomas Wilkinson Wallis]] while still serving his apprenticeship with Thomas Ward of Hull.<br />
<br />
==Burton Constable's Grounds and Park==<br />
The medieval open field system was used before the deer park was created in 1517. William Senior's 1621 survey indicates that the park was then made up of a series of enclosures with the main entrance to the house from the east, approached by a walk or avenue. The ancient moat stretched around two sides of the hall. Some way to the west, there were three long, narrow fish ponds. In 1715, considerable work was undertaken for William, 4th Viscount Dunbar in levelling land for new gardens. It seems likely that a lawn was created at this time on the west front, and to the north a grove containing a geometrical arrangement of paths. In 1757, William Constable consulted [[Thomas Knowlton]], head gardener of the [[Londesborough Estate]] which belonged to the [[Earl of Burlington]]. Knowlton proposed a menagerie, at the north end of the lakes that is now Grade II* listed<ref>{{NHLE|num=1083447|desc=The Menagerie Approximately 45 Metres to West of Burton Constable Hall|accessdate=18 August 2013}}</ref> and a stove garden set close to the house on the west front, which contained a [[greenhouse]] 62 m long. Lancelot 'Capability' Brown, who was responsible for landscaping between the years 1772 and 1782, joined the ponds to create the two lakes separated by a dam-cum-bridge, planting clumps of trees, installing sunk fences and the ha-ha. The Elizabethan stable block adjacent to the house was demolished to be replaced in 1768 by Lightoler's [[Palladian]] stables. The stables were designated in 1966 by [[English Heritage]] as a Grade I [[listed building]].<ref>{{NHLE|num=1366245|desc=Stables and Carriage House Approximately 20 Metres to South-east of Burton Constable Hall|accessdate=12 August 2013}}</ref> The depression still visible in the east lawns is evidence of Brown's ha-ha which originally ran from the north pond to the Stable Block. Closer to the house, a new Orangery was completed in 1782 to the designs of Thomas Atkinson with artificial stone ornament supplied by [[Eleanor Coade]]. This was designated in 1966 as Grade II*.<ref>{{NHLE|num=1083445|desc=The Orangery Approximately 10 Metres to South-west of Burton Constable Hall|accessdate=18 August 2013}}</ref><br />
<br />
===Whale skeleton===<br />
[[File:Burton Constable whale.JPG|thumb|right|Whale bones at Burton Constable Hall]]<br />
An unusual feature in the park during the 19th century was the skeleton of an 18 m long [[Sperm Whale]] erected on ironwork. The bull whale had been stranded in 1825 on the shore at nearby [[Tunstall, East Riding of Yorkshire|Tunstall]] and was carefully dissected and studied by [[James Alderson]], a celebrated Hull surgeon. The whale skeleton was brought to Burton Constable, since as Lord Paramount of the Seigniory of Holderness, Sir Clifford was entitled to anything of interest that washed up on the foreshore. This famous whale also came to the attention of [[Herman Melville]], who published his masterpiece ''[[Moby-Dick]]'' in 1851: "at a place in Yorkshire, England, Burton Constable by name, a certain Sir Clifford Constable has in his possession the skeleton of a Sperm Whale ... Sir Clifford's whale has been articulated throughout; so that like a great [[chest of drawers]], you can open and shut him, in all his long cavities—spread out his ribs like a gigantic fan—and swing all day upon his lower jaw. Locks are to be put upon some of his trap doors and shutters; and a footman will show round future visitors with a bunch of keys at his side. Sir Clifford thinks of charging twopence for a peep at the whispering gallery in the spinal column; threepence to hear the echo in the hollow of his cerebellum; and sixpence for the unrivalled view from his forehead.".<ref>{{cite news|url=http://www.telegraph.co.uk/news/obituaries/8975940/John-Chichester-Constable.html |title=John Chichester-Constable |publisher=Telegraph |date= 23 December 2011|accessdate=25 December 2011 |location=London}}</ref><br />
<br />
==See also==<br />
*[[Constable Burton Hall]] – a house which is easily confused with Burton Constable Hall<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
==External links==<br />
{{Commons category|Burton Constable Hall}}<br />
*[http://www.burtonconstable.com/ Official site]<br />
*{{IoE|166677}}<br />
<br />
{{coord|53.813740|-0.196000|type:landmark_region:GB|display=title}}<br />
<br />
[[Category:Country houses in the East Riding of Yorkshire]]<br />
[[Category:Grade I listed buildings in the East Riding of Yorkshire]]<br />
[[Category:Holderness]]<br />
[[Category:Historic house museums in the East Riding of Yorkshire]]<br />
[[Category:Gardens by Lancelot "Capability" Brown]]</div>Threadnecromancerhttps://de.wikipedia.org/w/index.php?title=War_Plan_Red&diff=192487728War Plan Red2011-09-24T16:47:32Z<p>Threadnecromancer: /* Overview */</p>
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<div>{{Refimprove|date=October 2008}}<br />
[[Image:War Plan Red.svg|400px|thumb|Canada, in "crimson", Great Britain (and Newfoundland) are "red", [[British Raj|India]] is "ruby", Australia "scarlet", New Zealand "garnet", and Ireland "emerald" according to War Plan Red - Other parts of the British Empire are pink (not part of the plan)]]<br />
<br />
'''War Plan Red''', also known as the '''Atlantic Strategic War Plan''', was a plan for the [[United States]] to make war with [[Great Britain]] (the "Red" forces). It was developed by the [[United States Army]] during the mid 1920s, approved in May 1930 by the [[Secretary of War]] and the [[Secretary of Navy]], updated in 1934–35, and officially withdrawn in 1939, following the outbreak of the [[Second World War]], when it and others like it were replaced by the five "Rainbow" plans created to deal with the [[Axis powers|Axis threat]]. However, it was not declassified until 1974.<br />
<br />
The war was intended to be a continental war, waged primarily on North American territory between the United States and the British Empire. The assumption was that [[Canada]] would represent the primary theater of operations.<br />
<br />
== Overview ==<br />
War Plan Red was created because some American planners thought that Britain’s imperial reach would bring it into conflict with the U.S. In 1935 War Plan Red was updated and specified which roads to use in the invasion. "The best practicable route to [[Vancouver]] is via [[U.S. Route 99|Route 99]]" (Carlson, 2005). Further, in 1935 Americans planned to build three military airfields near the Canadian border and disguise them as civilian airports. "In February 1935, the War Department arranged a Congressional appropriation of $57 million to build three border air bases for the purposes of pre-emptive surprise attacks on Canadian air fields" (Berlin Glasnost, 1992–2007). The airfields were to be kept secret, but their existence was accidentally published by the [[Government Printing Office]] and reported on the front page of the ''[[New York Times]]'' on May 1, 1935.<br />
<br />
In War Plan Red, the assumption was made that Britain would use Canada as a staging point; therefore, the U.S. planned to invade Canada in several areas. First, a joint army-navy force was to capture the port city of [[Halifax Regional Municipality|Halifax]], thereby cutting the Canadians off from their British allies. The next objective was to "[s]eize Canadian Power Plants near Niagara Falls" (Carlson, 2005). Then, the plan was to invade along three fronts: from [[Vermont]] to take [[Montreal]] and [[Quebec City|Quebec]], from [[North Dakota]] to grab the railroad center at [[Winnipeg]], and from the Midwest to capture the strategic [[nickel]] mines of Ontario. Meanwhile, the Navy would seize the [[Great Lakes]] and blockade Canada’s Atlantic and Pacific ports.<br />
<br />
War Plan Red was only one of a number of [[United States Color-coded War Plans|U.S. color-coded war plans]] developed at this time.<br />
<br />
War Plan Red was declassified in 1974, and caused a stir in [[American-Canadian relations]]; Canada, named "Crimson" in the plans, was to have been the principal target of American forces. Additionally, Great Britain was "Red," India "Ruby," Australia "Scarlet," New Zealand "Garnet", and Ireland "Emerald."<br />
<br />
==Outline==<br />
[[Image:Canada Maritime provinces map.png|thumb|The [[Maritimes]] in eastern Canada were the primary areas of strategic importance for the plan]]<br />
The war plan did not go into detail regarding offensive or defensive naval campaigns against the [[British Empire]], at that time still the world's leading naval power. It primarily set out a description of Canada's geography, military resources, and transportation, and then proceeded to discuss a series of possible campaigns aimed at occupying key ports and railroad lines before British troops could reinforce Canada. This would prevent Britain from using Canadian resources, ports, or airbases against the United States.<br />
<br />
The main zones of operation discussed in the plan are:<br />
* [[Nova Scotia]] and [[New Brunswick]]:<br />
** Occupying [[Halifax (former city), Nova Scotia|Halifax]], following a poison gas first strike, would deny the British a major naval base and cut links between Britain and Canada. <br />
** The plan considers several land and sea options for the attack and concludes that a landing at [[St. Margarets Bay, Nova Scotia|St. Margarets Bay]], a then undeveloped bay near Halifax, would be superior to a direct assault via the longer overland route.<br />
** Failing to take Halifax, the U.S. could occupy New Brunswick by land to cut Nova Scotia off from the rest of Canada at the key railway junction at [[Moncton]].<br />
* [[Quebec]] and the valley of the [[Saint Lawrence River]]:<br />
** Occupying [[Montreal, Quebec|Montreal]] and [[Quebec City, Quebec|Quebec City]] would cut the remainder of Canada off from the Eastern seaboard, preventing the movement of soldiers and resources in both directions.<br />
** The routes from northern [[New York]] to Montreal and from [[Vermont]] to Quebec are both found satisfactory for an offensive, with Quebec being the more critical target.<br />
* [[Ontario]] and the [[Great Lakes]] area:<br />
** Occupying this region gains control of [[Toronto]] and most of Canada's industry, while also preventing [[UK|Britain]] and [[Canada]] from using it for air or land attacks against the U.S. industrial heartland in the [[Midwest]].<br />
** The plan proposes simultaneous offensives from [[Buffalo, New York|Buffalo]] across the [[Niagara River]], from [[Detroit, Michigan|Detroit]] into Ontario, and from [[Sault Ste. Marie, Michigan|Sault Ste. Marie]] into [[Greater Sudbury|Sudbury]]. Controlling the Great Lakes for U.S. transport is considered logistically necessary for a continued invasion.<br />
* [[Winnipeg, Manitoba|Winnipeg]]<br />
** Winnipeg is a central nexus of the Canadian rail system for connecting the country.<br />
** The plan sees no major obstacles to an offensive from [[Grand Forks, North Dakota]], to Winnipeg.<br />
* [[Vancouver, British Columbia|Vancouver]] and [[Victoria, British Columbia|Victoria]]:<br />
** Although Vancouver's distance from [[Europe]] reduces its importance, occupying it would deny Britain a naval base and cut Canada off from the [[Pacific Ocean]].<br />
** Vancouver could be easily attacked overland from [[Bellingham, Washington]], and [[Vancouver Island]] could be attacked by sea from [[Port Angeles, Washington]].<br />
** The [[British Columbia]] port [[Prince Rupert, British Columbia|Prince Rupert]] has a rail connection to the rest of Canada, but a naval blockade is viewed as easy if Vancouver were taken.<br />
<br />
==Canadian counterpart==<br />
<br />
{{Main|Defence Scheme No. 1}}<br />
Canadian military officer [[James Sutherland Brown|Lieutenant Colonel James "Buster" Sutherland Brown]] developed an earlier counterpart to War Plan Red called Defense Scheme No. 1 on April 12, 1921. Maintaining that the best defense was a good offense, "Buster" Brown planned for rapid deployment of [[flying columns]] to occupy [[Seattle, Washington|Seattle]], [[Great Falls, Montana|Great Falls]], [[Minneapolis, Minnesota|Minneapolis]], and [[Albany, New York|Albany]]. With no hope of holding these objectives, the idea was to divert American troops to the flanks and away from Canada, hopefully long enough for Imperial allies to arrive with reinforcements. Defence Scheme No. 1 was terminated by [[Chief of the General Staff (Canada)|Chief of the General Staff]] [[Andrew McNaughton]] in 1928, two years prior to the approval of War Plan Red.<br />
<br />
==See also==<br />
{{wikisource}}<br />
*[[United States color-coded war plans|Rainbow War Plans]]<br />
*[[Aroostook War]] (1838–1839)<br />
*''[[Canadian Bacon]]'' film<br />
*[[Pig War]] (1859)<br />
*[[Trent Affair]] (1861)<br />
*[[War of 1812]]<br />
<br />
==Further reading==<br />
*Rudmin, Floyd W. (May 1993). ''Bordering on Aggression: Evidence of U.S. Military Preparations Against Canada''. Voyageur Publishing. ISBN 0-921842-09-0<br />
<br />
*Bell, Christopher M., “Thinking the Unthinkable: British and American Naval Strategies for an Anglo-American War, 1918-31”, ''International History Review'', vol. XIX, no. 4 (November 1997), 789-808.<br />
<br />
==External links==<br />
*Rudmin, F. [http://www.glasnost.de/hist/usa/1935invasion.html A 1935 US Plan for Invasion of Canada] February 1995<br />
*Carlson, P. [http://www.washingtonpost.com/wp-dyn/content/article/2005/12/29/AR2005122901412.html Raiding the Icebox] The Washington Post. December 2005<br />
<br />
[[Category:Canada – United States relations]]<br />
[[Category:Caribbean – United States relations]]<br />
[[Category:History of the foreign relations of the United States]]<br />
[[Category:Military plans]]<br />
[[Category:United Kingdom – United States relations]]<br />
<br />
[[fr:War Plan Red]]<br />
[[ja:レッド計画]]<br />
[[pl:War Plan Red]]</div>Threadnecromancerhttps://de.wikipedia.org/w/index.php?title=Frictional_Games&diff=98208844Frictional Games2008-06-24T16:16:31Z<p>Threadnecromancer: /* Games */</p>
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<div>{{Infobox Company<br />
| name = Frictional Games<br />
| company_logo = <br />
| type = [[Privately held company|Privately held]]<br />
| foundation = 2001<br />
| location_city = [[Helsingborg]]<br />
| location_country = [[Sweden]]<br />
| location = <br />
| locations = <br />
| key_people = <br />
| area_served = <br />
| industry = [[Video game industry]]<br />
| products = {{nowraplinks|''Penumbra'' [[video game]] series}}<br />
| services = <br />
| revenue = <br />
| operating_income = <br />
| net_income = <br />
| num_employees = <br />
| parent = <br />
| divisions = <br />
| subsid = <br />
| slogan = <br />
| homepage = http://www.frictionalgames.com<br />
| dissolved = <br />
| footnotes = <br />
| intl = yes<br />
}}<br />
'''Frictional Games''' is an [[independent video game company]] located in [[Helsingborg]], [[Sweden]]. Their first commercially released [[video game]] was the [[survival horror]] game ''[[Penumbra: Overture]]'' in [[2007 in video gaming|2007]], followed by its [[sequel]] ''[[Penumbra: Black Plague]]'' in [[2008 in video gaming|2008]]. ''Penumbra'' was originally a [[technology demo|tech demo]] created by Frictional Games in 2006, showing of their game engine HPL. The demo then spawned a full game based on the technology.<ref>{{cite web |url=http://www.frictionalgames.com |title= About Frictional Games |publisher=Frictional Games |accessdate=2008-02-24 }}</ref><br />
<br />
== Games ==<br />
* [[2007]] – ''[[Penumbra: Overture]]''<br />
* [[2008]] – ''[[Penumbra: Black Plague]]''<br />
* [[2008]] – ''[[Penumbra: Requiem]]''<br />
* [[2009]] - ''[[Lux Tenebras]](working title)''<br />
<br />
== References ==<br />
{{reflist}}<br />
<br />
== External links ==<br />
* [http://www.frictionalgames.com/ Frictional Games official site]<br />
<br />
{{video-game-company-stub}}<br />
<br />
[[Category:Companies established in 2001]]<br />
[[Category:Video game companies of Sweden]]<br />
[[sv:Frictional Games]]</div>Threadnecromancerhttps://de.wikipedia.org/w/index.php?title=Frictional_Games&diff=98208841Frictional Games2008-06-06T16:31:29Z<p>Threadnecromancer: /* Games */</p>
<hr />
<div>{{Infobox Company<br />
| name = Frictional Games<br />
| company_logo = <br />
| type = [[Privately held company|Privately held]]<br />
| foundation = 2001<br />
| location_city = [[Helsingborg]]<br />
| location_country = [[Sweden]]<br />
| location = <br />
| locations = <br />
| key_people = <br />
| area_served = <br />
| industry = [[Video game industry]]<br />
| products = {{nowraplinks|''[[Penumbra: Overture]]'', ''[[Penumbra: Black Plague]]''}}<br />
| services = <br />
| revenue = <br />
| operating_income = <br />
| net_income = <br />
| num_employees = <br />
| parent = <br />
| divisions = <br />
| subsid = <br />
| slogan = <br />
| homepage = http://www.frictionalgames.com<br />
| dissolved = <br />
| footnotes = <br />
| intl = yes<br />
}}<br />
'''Frictional Games''' is an [[independent video game company]] located in [[Helsingborg]], [[Sweden]]. Their first commercially released [[video game]] was the [[survival horror]] game ''[[Penumbra: Overture]]'' in [[2007 in video gaming|2007]], followed by its [[sequel]] ''[[Penumbra: Black Plague]]'' in [[2008 in video gaming|2008]]. ''Penumbra'' was originally a [[technology demo|tech demo]] created by Frictional Games in 2006, showing of their game engine HPL. The demo then spawned a full game based on the technology.<ref>{{cite web |url=http://www.frictionalgames.com |title= About Frictional Games |publisher=Frictional Games |accessdate=2008-02-24 }}</ref><br />
<br />
== Games ==<br />
* [[2007]] – [[Penumbra: Overture]]<br />
* [[2008]] – [[Penumbra: Black Plague]]<br />
* [[2008]] - [[Penumbra: Requiem]]<br />
<br />
== References ==<br />
{{reflist}}<br />
<br />
== External links ==<br />
* [http://www.frictionalgames.com/ Frictional Games official site]<br />
<br />
{{video-game-company-stub}}<br />
<br />
[[Category:Companies established in 2001]]<br />
[[Category:Video game companies of Sweden]]</div>Threadnecromancerhttps://de.wikipedia.org/w/index.php?title=Atari,_Inc._(2003)&diff=118870902Atari, Inc. (2003)2006-11-24T16:30:59Z<p>Threadnecromancer: /* PC */</p>
<hr />
<div>{{Infobox Company<br />
| company_name = GT Interactive<br />
| company_logo = [[Image:Gtintsoft.jpg|GT Interactive logo]]<br />
| vector_logo = <br />
| company_type = <br />
| genre = <br />
| foundation = [[1993 in video games|1993]]<br />
| founder = <br />
| location_city = New York City<br />
| location_country = USA<br />
| origins = <br />
| key_people = <br />
| area_served = <br />
| industry = <br />
| products = <br />
| revenue = <br />
| operating_income = <br />
| net_income = <br />
| num_employees = <br />
| parent = <br />
| subsid = <br />
| owner = <br />
| company_slogan = <br />
| homepage = <br />
| footnotes = <br />
}}<br />
'''GT Interactive''' was an [[United States|American]] [[video game developer]] founded in [[1993]] and headquartered in [[New York City]]. It was bought by [[France|French]] company [[Infogrames|Infogrames Entertainment SA]] (IESA) in [[1999]]. <br />
<br />
Following its purchase by IESA, GT Interactive was renamed '''Infogrames, Inc.''' and became the official [[North America]]n subsidiary of the company. In [[2001]] Infogrammes absorbed [[Hasbro Interactive]], owner of the Atari [[brand]]. As of October 2001, '''Infogrames, Inc.''' started releasing games under the Atari name.<br />
<br />
'''Infogrames, Inc.''' was subsequently renamed '''[[Atari, Inc.]]''' in [[2003]], and continues to operate under the brand to this day.<br />
<br />
==Games published== <br />
===Dreamcast===<br />
*''[[Unreal Tournament]]''<br />
<br />
===Game Boy===<br />
*''[[Beavis and Butt-Head]]''<br />
*''[[Oddworld Adventures]]''<br />
<br />
===Game Boy Color===<br />
*''[[Duke Nukem]]''<br />
*''[[Oddworld Adventures 2]]''<br />
<br />
===Macintosh===<br />
*''[[9: The Last Resort]]''<br />
*''[[Bedlam]]''<br />
*''[[Blood]]''<br />
*''[[Doom II]]''<br />
*''[[HeXen]]''<br />
*''[[Ice and Fire]]''<br />
*''[[Lode Runner: The Legend Returns]]''<br />
*''[[Lode Runner 2]]''<br />
*''[[Rocky Mountain Trophy Hunter]]''<br />
*''[[ZPC]]''<br />
<br />
===Nintendo 64===<br />
*''[[40 Winks]]''<br />
*''[[7th Legion]]''<br />
*''[[DethKarz]]''<br />
*''[[Duke Nukem 64]]''<br />
*''[[Duke Nukem: Zero Hour]]''<br />
*''[[HeXen]]''<br />
*''[[Mike Piazza's StrikeZone]]''<br />
*''[[Unreal N64]]''<br />
<br />
===PC===<br />
*''[[1602 A.D.]]''<br />
*''[[9: The Last Resort]]''<br />
*''[[AHX-1]]''<br />
*''[[Amok (video game)|Amok]]''<br />
*''[[Animorphs]]''<br />
*''[[Area 51]]'' (Arcade)<br />
*''[[Beavis and Butt-Head DO U]]''<br />
*''[[Beavis and Butt-Head: Bunghole in One]]''<br />
*''[[Bedlam]]''<br />
*''[[Blood]]''<br />
*''[[Blood: Plasma Pak]]''<br />
*''[[Blood 2: Nightmare Levels Expansion]]''<br />
*''[[Blood II: The Chosen]]''<br />
*''[[Bug Riders]]''<br />
*''[[Carnivores (game)]]''<br />
*''[[Chasm: The Rift]]''<br />
*''[[Clans]]''<br />
*''[[Dark Vengeance]]''<br />
*''[[Deep Sea Trophy Fishing]]''<br />
*''[[Deer Hunter 2]]''<br />
*''[[Disciples: Sacred Lands]]''<br />
*''[[Discworld Noir]]''<br />
*''[[Doom II]]''<br />
*''[[Driver]]''<br />
*''[[Duke Nuclear Winter]]''<br />
*''[[Duke_Nukem_3D#Plutonium_PAK/Atomic_Edition|Duke Nukem 3D: Atomic Edition]]''<br />
*''[[Duke Nukem 3D: Kill-A-Ton Collection]]''<br />
*''[[Duke Nukem: Planet of the Babes]]''<br />
*''[[Hordes]]''<br />
*''[[Ice and Fire]]''<br />
*''[[Imperium Galactica]]''<br />
*''[[Imperium Galactica II|Imperium Galactica II: Alliances]]''<br />
*''[[Jeff Wayne's The War of the Worlds]]''<br />
*''[[Locus]]''<br />
*''[[Lode Runner 2]]''<br />
*''[[Mage Slayer]]''<br />
*''[[Man of War II: Chains of Command]]''<br />
*''[[Master Levels for Doom II]]''<br />
*''[[Nam]]''<br />
*''[[Oddworld: Abe's Exoddus]]''<br />
*''[[Oddworld: Abe's Oddysee]]''<br />
*''[[Powerslide]]''<br />
*''[[Pro Bass Fishing]]''<br />
*''[[Ravage DCX]]''<br />
*''[[Rebel Moon Revolution]]''<br />
*''[[Rebel Moon Rising]]''<br />
*''[[Robotron X]]''<br />
*''[[Rocky Mountain Trophy Hunter]]''<br />
*''[[Rocky Mountain Trophy Hunter 2]]''<br />
*''[[S.P.Q.R.: The Empire's Darkest Hour]]''<br />
*''[[Sensible Soccer '98]]''<br />
*''[[Shadow Warrior]]''<br />
*''[[Snowmobile Championship 2000]]''<br />
*''[[Snowmobile Racing]]''<br />
*''[[Star Command Revolution]]''<br />
*''[[SuperKarts]]''<br />
*''[[Swamp Buggy Racing]]''<br />
*''[[Tiger Shark (game)|Tiger Shark]]''<br />
*''[[Total Annihilation]]''<br />
*''[[Total Annihilation: Battle Tactics]]''<br />
*''[[Total Annihilation: The Core Contingency]]''<br />
*''[[Totally Unreal]]''<br />
*''[[Trans Am Racing]]''<br />
*''[[Trophy Hunter]]''<br />
*''[[Unreal]]''<br />
*''[[Unreal|Unreal Mission Pack: Return to Na Pali]]''<br />
*''[[Unreal Tournament]]''<br />
*''[[WWII GI]]''<br />
*''[[Wheel of Time: The Video Game]]''<br />
*''[[World War II: GI]]''<br />
*''[[XS]]''<br />
*''[[Z Expansion]]''<br />
*''[[ZPC]]''<br />
<br />
===PlayStation===<br />
*''[[40 Winks]]''<br />
*''[[Beavis and Butt-Head: Get Big in Hollywood]]''<br />
*''[[Bedlam]]''<br />
*''[[Bug Riders]]''<br />
*''[[Courier Crisis]]''<br />
*''[[Critical Depth]]''<br />
*''[[Dead Ball Zone]]''<br />
*''[[Discworld Noir]]''<br />
*''[[Driver]]''<br />
*''[[Driver 2]]''<br />
*''[[Duke Nukem: Land of the Babes]]''<br />
*''[[Duke Nukem: Time to Kill]]''<br />
*''[[Duke Nukem: Total Meltdown]]''<br />
*''[[HeXen]]''<br />
*''[[Invasion From Beyond]]''<br />
*''[[Oddworld: Abe's Exoddus]]''<br />
*''[[Oddworld: Abe's Oddysee]]''<br />
*''[[Rebel Moon]]''<br />
*''[[Rogue Trip: Vacation 2012]]''<br />
*''[[Sensible Soccer 2000]]''<br />
*''[[Streak: Hoverboard Racing]]''<br />
*''[[Tiger Shark (game)|Tiger Shark]]''<br />
*''[[Trash It!]]''<br />
*''[[Youngblood (game)|Youngblood]]''<br />
*''[[Z (video game)|Z]]''<br />
<br />
===Saturn===<br />
*''[[Doom]]''<br />
*''[[HeXen]]''<br />
<br />
==Games developed==<br />
===Macintosh===<br />
*''[[Seventeen Style Studio]]''<br />
<br />
===PC===<br />
*''[[AHX-1]]''<br />
*''[[Bedlam]]''<br />
*''[[Hordes]]''<br />
*''[[Nam]]''<br />
*''[[S.P.Q.R.: The Empire's Darkest Hour]]''<br />
*''[[Seventeen Style Studio]]''<br />
*''[[Snowmobile Championship 2000]]''<br />
*''[[Tag Team Wrestling]]''<br />
*''[[WWII GI]]''<br />
*''[[World War II: GI]]''<br />
<br />
===PlayStation===<br />
*''[[Beavis and Butt-Head: Get Big in Hollywood]]''<br />
*''[[Doom]]''<br />
*''[[Tiger Shark (game)|Tiger Shark]]''<br />
<br />
===Super NES===<br />
*''[[Doom]]''<br />
<br />
==References==<br />
*[mailto:cecile.sornay@atari.com Cécile Sornay]. "[http://corporate.infogrames.com/history.html The History of Atari, Inc. and its majority shareholder, Infogrames Entertainment SA (IESA)]." ''[http://corporate.infogrames.com/ Atari Official Corporate Site]''. Accessed on [[April 21]], [[2005]].<br />
<br />
==External links==<br />
* [http://www.atari.com/us/ Official website]<br />
* [http://games.ign.com/objects/025/025028.html Games by GT Interactive]<br />
* [http://www.the-underdogs.info/company.php?id=185 GT Interactive at] [[Home of the Underdogs]]<br />
* [http://www.mobygames.com/company/atari-inc GT Interactive at MobyGames]<br />
<br />
[[Category:Defunct computer and video game companies]]<br />
[[Category:Companies established in 1993]]<br />
[[Category:1999 disestablishments]]<br />
<br />
[[de:GT Interactive]]<br />
[[es:GT Interactive]]<br />
[[fr:GT Interactive]]</div>Threadnecromancer