https://de.wikipedia.org/w/api.php?action=feedcontributions&feedformat=atom&user=Coreycubed Wikipedia - Benutzerbeiträge [de] 2025-06-04T06:00:52Z Benutzerbeiträge MediaWiki 1.45.0-wmf.3 https://de.wikipedia.org/w/index.php?title=I%27m_With_You&diff=102679038 I'm With You 2012-04-30T19:56:21Z <p>Coreycubed: AZ: Weiterleitung nach I&#039;m with You erstellt</p> <hr /> <div>#REDIRECT [[I'm with You]]</div> Coreycubed https://de.wikipedia.org/w/index.php?title=CD-i-Spiele_der_The-Legend-of-Zelda-Reihe&diff=165041182 CD-i-Spiele der The-Legend-of-Zelda-Reihe 2010-08-04T18:37:36Z <p>Coreycubed: /* The Faces of Evil */</p> <hr /> <div>{{pp-move-vandalism|small=yes}}<br /> {{Infobox VG<br /> | title = Link: The Faces of Evil, Zelda: The Wand of Gamelon, and Zelda's Adventure<br /> | image = [[Image:zelda wandofgamelon packaging.jpg|200px]]<br /> | caption = Boxart for ''Zelda: Wand of Gamelon''. Not pictured: ''Link: The Faces of Evil'' and ''Zelda's Adventure''.<br /> | developer = [[Animation Magic]] (''Link: The Faces of Evil'' and ''Zelda: The Wand of Gamelon'')&lt;br /&gt;Viridis (''Zelda's Adventure'')<br /> | publisher = [[Philips|Philips Media]]<br /> | designer =<br /> | engine =<br /> | released = {{collapsible list|title=October 10, 1993|'''''Link: The Faces of Evil'''''&lt;ref name=&quot;up&quot;/&gt;&lt;br /&gt;{{vgrelease||NA=October 10, 1993|EU=1993}}'''''Zelda: The Wand of Gamelon'''''&lt;ref name=&quot;up&quot;/&gt;&lt;br /&gt;{{vgrelease||NA=October 10, 1993|EU=1993}}'''''Zelda's Adventure'''''&lt;ref name=&quot;kot&quot;/&gt;&lt;br /&gt;{{vgrelease||NA=June 5, 1994|EU=1995}}}}<br /> | series = ''[[The Legend of Zelda]]''<br /> | genre = [[Action-adventure game|Action-adventure]]<br /> | modes = [[Single-player]]<br /> | ratings =<br /> | platforms = [[CD-i]]<br /> | media = 1 [[CD-ROM]]<br /> | requirements =<br /> | input =<br /> }}<br /> '''''Link: The Faces of Evil''''', '''''Zelda: The Wand of Gamelon''''', and '''''Zelda’s Adventure''''' are three [[action-adventure game]]s produced by [[Philips]] for the [[CD-i]] as part of ''[[The Legend of Zelda (series)|The Legend of Zelda]]'' video game series. ''The Faces of Evil'' and ''The Wand of Gamelon'' were developed by [[Animation Magic]] and released on October 10, 1993 and ''Zelda's Adventure'' was developed by Viridis and released on June 5, 1994.<br /> <br /> After [[Nintendo]] decided not to have Philips create a CD [[Peripheral|add-on]] to the [[Super Nintendo Entertainment System|Super Nintendo]], Nintendo gave Philips permission to use five Nintendo characters in their games for the CD-i. The games were given little funding or time for completion, and Nintendo provided only cursory input.<br /> <br /> The games were [[List of video games notable for negative reception|poorly received by video game critics]], due to the barely functional controls and especially known for the [[cutscene]]s that used [[full motion video]]. The Philips CD-i did not sell well and the games became very valuable. Nintendo rarely acknowledges the games' existence, even practically erasing them from history in a statement connected to ''[[The Legend of Zelda: Collector's Edition]]'', and the games are a source of ridicule by many reviewers. The games were later known to receive a [[cult following]], due to various websites parodying their cutscenes.&lt;ref&gt;{{cite web |url=http://www.dsfanboy.com/2007/10/05/friday-video-you-must-eat-swords/ |title=Friday Video: You must eat swords |last=Fletcher |first=JC |publisher=[[joystiq]] |date=2007-10-05 |accessdate=2008-04-07}}&lt;/ref&gt;&lt;ref&gt;{{cite web |url=http://www.joystiq.com/2006/09/09/awful-cd-i-zelda-games-get-remixed/ |title=Awful CD-i Zelda games get remixed |last=Orland |first=Kyle |publisher=[[joystiq]] |date=2006-09-09 |accessdate=2008-04-07}}&lt;/ref&gt;<br /> <br /> == Gameplay ==<br /> ''Faces of Evil'' and ''Wand of Gamelon'' are played using the side-scrolling view introduced in ''[[Zelda II: The Adventure of Link]]'', while ''Zelda's Adventure'' has a top-down view reminiscent of the original ''[[The Legend of Zelda (video game)|The Legend of Zelda]]''.&lt;ref name=&quot;up&quot;&gt;{{cite web |url=http://www.1up.com/do/feature?pager.offset=5&amp;cId=3149883 |title=CDi: The Ugly Duckling |first=Danny |last=Cowan |publisher=[[1UP.com]] |date=2006-04-25 |accessdate=2008-04-07}}&lt;/ref&gt;&lt;ref name=&quot;Wired&quot;&gt;{{cite web |url=http://blog.wired.com/games/2008/03/gamelife-the--3.html |title=Game|Life The Video, #7: Nintendo and CD-i |last=Kohler |first=Chris |publisher=[[Wired (magazine)]] |date=2008-03-24 |accessdate=2008-04-07|archiveurl = http://web.archive.org/web/20080501145223/http://blog.wired.com/games/2008/03/gamelife-the--3.html |archivedate = May 01, 2008|deadurl=yes}}&lt;/ref&gt; All the CD-i ''Zelda'' games begin with animated [[Full motion video|FMVs]] to illustrate the capabilities of the [[CD-ROM]] format, save ''Zelda’s Adventure'', which begins with live action video.&lt;ref name=&quot;Wired&quot;/&gt;<br /> <br /> [[Image:Zeldafacesofevil2.jpg|200px|left|thumb|A screenshot of ''Link: The Faces of Evil'']]<br /> === ''Link: The Faces of Evil'' ===<br /> The player controls [[Link (The Legend of Zelda)|Link]], who must find and defeat &quot;the evil forces of [[Ganon]]&quot;, rescue [[Princess Zelda]] and become the hero of Koridai. When the player begins this quest, three areas are initially available, accessible through Gwonam's map. The player can access the areas on the map by moving the on-screen cursor over one of the areas and pressing a certain button.&lt;ref name=&quot;EvilInstructions&quot;&gt;{{cite book |author=[[Animation Magic]] |year=1993 |title=Link: The Faces of Evil {{noitalic|instruction booklet}} |publisher=Philips Media |language=English}}&lt;/ref&gt;<br /> <br /> Gwonam, who aids the player in the quest, told Link there is no time to pack. His sword would be enough.&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=9000 |platform=Philips CD-i |language=English |level=Opening sequence |quote='''Link:''' Great! I'll grab my stuff! / '''Gwonam:''' There is no time. Your sword is enough.}}&lt;/ref&gt; As such, the player is only equipped with a sword and shield at the beginning of the game.&lt;ref name=&quot;EvilInstructions&quot;/&gt; The sword is used to attack enemies, fire deadly Power Blasts and communicate with friendly villagers.&lt;ref name=&quot;EvilInstructions&quot;/&gt; Meanwhile, the shield can deflect attacks thrown at the player.&lt;ref name=&quot;EvilInstructions&quot;/&gt; The shield is automatically lifted when the player is standing still or crouching.&lt;ref name=&quot;EvilInstructions&quot;/&gt; Other helpful tools, such as lamp oil (for lighting a lamp), rope (for climbing) and bombs (which can destroy some obstacles) are available for a price at Morshu's shop in Goronu.&lt;ref name=&quot;EvilInstructions&quot;/&gt;&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Goronu Shop |quote='''Morshu the Shopkeeper:''' Lamp oil, rope, bombs. You want it? It's yours, my friend. As long as you have enough rupees.}}&lt;/ref&gt; The rubies (known as &quot;rupees&quot; in other ''Zelda'' titles) that Morshu takes as currency can be obtained by defeating enemies.&lt;ref name=&quot;EvilInstructions&quot;/&gt;&lt;ref name=&quot;EvilInstructions&quot;/&gt; To pick up these gems, the player must strike them with the sword before they disappear.&lt;ref name=&quot;EvilInstructions&quot;/&gt; Rubies differ from rupees in that green rupees are worth 1, blue rupees are worth 5 and red rupees are worth 20 - while red rubies are worth 1, green are worth 5 and blue are worth 10.&lt;ref&gt;{{cite web |url=http://www.411mania.com/games/columns/60057/The-Hall-of-Shame-09.19.07:-The-Nintendo-Phillips-CD-I-Games.htm<br /> |title=411mania.com: Games - The Hall of Shame 09.19.07: The Nintendo Phillips CD-I Games:|last=Chiucchi|first=Vincent|date=2007-09-19|accessdate=2008-05-29}}&lt;/ref&gt;<br /> <br /> Link's health is measured in &quot;Life Hearts&quot;. The number of Life Hearts the player currently has is shown on the upper-left corner of the screen when Link is walking around the island. Although the player begins the game with only three hearts, there are ways to earn more. Each time Link is injured, he will lose at least one-half of a heart.&lt;ref name=&quot;EvilInstructions&quot;/&gt; The first two times Link runs out of Life Hearts, the player will be given the option of continuing from near the point where Link's last heart was lost. When Link loses his hearts for a third time, he will be returned to the map, and the player will have to start the level from the beginning. Returning to the map replenishes Link's Life Hearts and lives, and he will retain any items and rubies he picked up.&lt;ref name=&quot;EvilInstructions&quot;/&gt;<br /> <br /> === ''Zelda: The Wand of Gamelon'' ===<br /> The player controls [[Princess Zelda]], who must find and defeat [[Ganon]] and rescue both King Harikinian and [[Link (The Legend of Zelda)|Link]] to become the heroine of Gamelon. When the player begins this quest, three areas are initially available, accessible through [[Characters in The Legend of Zelda series#Impa|Impa's]] map. The player can access the areas on the map by moving the on-screen cursor over one of the areas and pressing a button.&lt;ref name=&quot;WandInstructions&quot;&gt;{{cite book |author=[[Animation Magic]] |year=1993 |title=Zelda: The Wand of Gamelon {{noitalic|instruction booklet}} |publisher=Philips Media |language=English}}&lt;/ref&gt;<br /> <br /> At the beginning of the game, the player is only equipped with a sword and shield. The sword is used to attack enemies, fire deadly Power Blasts and communicate with friendly villagers, whereas the shield can deflect projectile attacks thrown at the player. The shield is automatically lifted when the player is standing still or crouching. Other helpful tools, such as lamp oil (for lighting a lamp), rope (for climbing) and bombs (which can destroy some obstacles) are available for a price at the General Shop in Sakado.&lt;ref name=&quot;WandInstructions&quot;/&gt;&lt;ref&gt;{{cite video game |title=Zelda: The Wand of Gamelon |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Sakado General Shop |quote='''General Shop Merchant:''' Course I'm on your side, but I still have to sell the stuff. Just pick what you want. I'll handle the rubies.}}&lt;/ref&gt; The rubies that the Merchant takes as currency can be obtained by defeating enemies. Green rupees are worth 1, blue rupees are worth 5 and red rupees are worth 20. To pick up these gems, the player must strike them with the sword before they disappear, unlike most conventional Zelda games where rupees could be collected by simply walking over them.&lt;ref name=&quot;WandInstructions&quot;/&gt;<br /> <br /> Zelda's health is measured in &quot;Life Hearts&quot;. The number of Life Hearts the player currently has is shown on the upper-left corner of the screen when Zelda is walking around the island. Although the player begins the game with only three hearts, there are ways to earn more. Each time Zelda is injured, she will lose at least one-half of a heart.&lt;ref name=&quot;WandInstructions&quot;/&gt; The first two times Zelda runs out of Life Hearts, the player will be given the option of continuing from near the point where Zelda's last heart was lost. When Zelda loses her hearts for a third time, she will be returned to the map, and the player will have to start the level from the beginning. Returning to the map replenishes Zelda's Life Hearts and lives, and she will retain any items and rubies she picked up.&lt;ref name=&quot;WandInstructions&quot;/&gt;<br /> <br /> === ''Zelda's Adventure'' ===<br /> [[Image:Zeldasadventure1.jpg|200px|right|thumb|A screenshot from ''Zelda's Adventure'']]<br /> Unlike the previous two CD-i ''Zelda'' games, which take the [[side-scrolling game|side-scrolling]] view from ''[[Zelda II: The Adventure of Link|Zelda II]]'', ''Zelda's Adventure'' is played with the same top-down view found in ''[[The Legend of Zelda (video game)|The Legend of Zelda]]''.&lt;ref name=&quot;IGNZA&quot;&gt;{{cite web |url=http://cheats.ign.com/objects/017/017125.html |title=IGN: Zelda's Adventure |publisher=[[IGN]] |accessdate=2008-04-15}}&lt;/ref&gt; Playing as Princess Zelda, the aim is to fight through the Seven Shrines of the Underworld to collect the celestial signs, and bring the land of Tolemac to an Age of Lightness.&lt;ref name=&quot;IGNZA&quot;/&gt;&lt;ref name=&quot;MGZA&quot;&gt;{{cite web |url=http://www.mobygames.com/game/zeldas-adventure |title=Zelda's Adventure for CD-i |publisher=[[MobyGames]] |accessdate=2008-04-15}}&lt;/ref&gt;<br /> <br /> Unlike the other two games, ''Zelda's Adventure'' was created by Viridis, an entirely different company, with a change in style and gameplay.&lt;ref name=&quot;IGNZA&quot;/&gt;&lt;ref name=&quot;MGZA&quot;/&gt; Gameplay is very much like the original ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' and ''[[The Legend of Zelda: A Link to the Past]]'', with an overworld that allows access to individual dungeons.&lt;ref name=&quot;MGZA&quot;/&gt;&lt;ref name=&quot;zeldasadvent&quot;&gt;{{cite web |url=http://www.zeldaelements.net/cdiseries_za.shtml#overview |title=Overview: Zelda's Adventure |author=Zelda Elements Staff |publisher=Zelda Elements |date=2008-01-01 |accessdate=2008-04-07}}&lt;/ref&gt; The [[Full motion video|FMV]] sequences which explain the plot are [[live action]] instead of animated.&lt;ref name=&quot;zeldasadvent&quot;&gt;{{cite web |url=http://www.zeldaelements.net/cdiseries_za.shtml#overview |title=Overview: Zelda's Adventure |author=Zelda Elements Staff |publisher=Zelda Elements |date=2008-01-01 |accessdate=2008-04-07}}&lt;/ref&gt; Instead of dialogue boxes like traditional Zelda games, this game uses voice acting.<br /> <br /> == Plot ==<br /> === ''The Faces of Evil'' ===<br /> Link, the main [[protagonist]] of the series, lounges in [[Universe of The Legend of Zelda#Hylian geography|Hyrule Castle]] and complains to King Harkinian that he is bored now that the kingdom of [[Universe of The Legend of Zelda#Hyrule|Hyrule]] is at peace, to which the king responds that peace is &quot;what all true warriors strive for&quot;.&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Opening sequence |quote='''Link:''' Gee! It sure is boring around here. / '''King Harkinian:''' My boy, this peace is what all true warriors strive for. / '''Link:''' I just wonder what Ganon's up to.}}&lt;/ref&gt;&lt;ref name=&quot;faceevil&quot;&gt;{{cite web |url=http://www.zeldaelements.net/cdiseries_foe.shtml |title=Overview: Link: The Faces of Evil |author=Zelda Elements Staff |publisher=Zelda Elements |date=2008-01-01 |accessdate=2008-04-07}}&lt;/ref&gt; A wizard named Gwonam visits the King and Link on a [[magic carpet]] and tells them that [[Ganon]] has taken over the far-off island of Koridai,&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Opening sequence |quote='''Gwonam:''' Your Majesty, Ganon and his minions have seized the island of Koridai.}}&lt;/ref&gt; further explaining that only Link can stop him.&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Opening sequence |quote='''Gwonam:''' It is written: only Link can defeat Ganon.}}&lt;/ref&gt; Link is transported to Koridai and shown by the wizard the fabled island with giant stone statues known as the Faces of Evil, which he must conquer.&lt;ref name=&quot;Wired&quot;/&gt;&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Opening sequence |quote='''Link:''' Wow! What're all those heads?! / '''Gwonam:''' These are the Faces of Evil. You must conquer each.}}&lt;/ref&gt;&lt;ref name=&quot;cdioverview&quot;/&gt; During Link's time in Koridai, Princess Zelda is kidnapped by Ganon and is kept in his lair.&lt;ref name=&quot;faceevil&quot;/&gt;&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Firestone Lake |quote='''Ganon:''' In the darkest nightmare hour, when not moon nor sun has risen, I take Zelda through my power. I shall keep her in my prison.Also there are scenes popular From YouTube Poop}}&lt;/ref&gt; <br /> <br /> Later in his journey, Link is sent to Fortress Centrum to retrieve the Treasure of Death for an Ice Queen.&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Serigon Caves |quote='''Ice Queen:''' Before you face the foul fiend Ganon, you must conquer Fortress Centrum, where the Treasure of Death is hidden. Bring it to me. Begone.}}&lt;/ref&gt; At the fortress, Link finds what appears to be a sleeping Zelda. Upon awakening her, however, Zelda transforms into Goronu, a shapeshifting necromancer who works for Ganon. After defeating Goronu, Link retrieves the Crystal of Reflection, which allows his shield to reflect curses.&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Serigon Caves |quote='''Ice Queen:''' This shield both sword and spear reflects, but cannot stop the vilest curse. This crystal makes the shield reflect, cursing the curser with twice the curse.}}&lt;/ref&gt; Link then proceeds to defeat Ganon's minions, which include the revived Goronu, the anthropomorphic pig Harlequin, the armored pyrokinetic Militron, the three-eyed wolfgirl Lupay, and the gluttonous cyclops Glutko, from which the Book of Koridai is retrieved. A translator named Ipo, who can read the Book of Koridai, reveals that the Book itself is enough to defeat Ganon.&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Nortinka |quote='''Ipo the Reader:''' Listen. Such is the power of the Prince of Darkness that he can kill with a single look. Attacks against Ganon will prove fruitless unless Link attacks with the sacred book.}}&lt;/ref&gt; <br /> <br /> After trekking through Ganon's Lair,&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Ganon's Lair}}&lt;/ref&gt; Link finally reaches Ganon, who attempts to recruit Link with the promise of great power and the threat of murder,&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Ganon's Lair |quote='''Ganon:''' Join me, Link, and I will make your face the greatest in Koridai, or else you will ''die!''}}&lt;/ref&gt; but Link turns down his offer by imprisoning him in the Book of Koridai.&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Ganon's Lair |quote='''Ganon:''' No! Not into the pit! ''It burrrns!!''}}&lt;/ref&gt; Link awakens Zelda and tells her that he had just defeated Ganon, to which she is skeptical.&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Ending sequence |quote='''Princess Zelda:''' Why'd you do that? / '''Link:''' I just saved you from Ganon! / '''Princess Zelda:''' You ''did'' not.}}&lt;/ref&gt; Gwonam appears and congratulates Link on imprisoning Ganon. He shows Link a recovering Koridai and declares him the island's hero, whereupon Link declares himself to be the victor. However, Zelda refuses to kiss him as a reward.&lt;ref&gt;{{cite video game |title=Link: The Faces of Evil |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Ending sequence |quote='''Gwonam:''' Well done, Link! Ganon is once again imprisoned. Come. Look. Already Koridai is returning to harmony. The birds are singing! Isn't it beautiful? / '''Link:''' Golly! / '''Gwonam:''' As it is written, you, Link, are the hero of Koridai! / '''Link:''' I guess that's worth as kiss, huh? / '''Princess Zelda:''' Ha! / '''Link:''' I won!}}&lt;/ref&gt;<br /> <br /> === ''The Wand of Gamelon'' ===<br /> King Harkinian announces his plan to aid Duke Onkled of Gamelon when the latter falls under attack by Ganon,&lt;ref name=&quot;gamelon&quot;&gt;{{cite web | url=http://www.zeldaelements.net/cdiseries_wog.shtml |title=Overview: Zelda: The Wand of Gamelon |author=Zelda Elements Staff |publisher=Zelda Elements |date=2008-01-01 |accessdate=2008-04-07}}&lt;/ref&gt;&lt;ref&gt;{{cite video game |title=Zelda: The Wand of Gamelon |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Opening sequence |quote='''King Harkinian:''' Zelda, Duke Onkled is under attack by the evil forces of Ganon. I'm going to Gamelon to aid him.}}&lt;/ref&gt; and orders Zelda to send Link for backup in case that he doesen't return from his mission within a month.&lt;ref&gt;{{cite video game |title=Zelda: The Wand of Gamelon |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Opening sequence |quote='''King Harkinian:''' If you don't hear from me in a month, send Link.}}&lt;/ref&gt; A month passes without word from the King,&lt;ref&gt;{{cite video game |title=Zelda: The Wand of Gamelon |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Opening sequence |quote='''Princess Zelda:''' ''(sighs)'' A whole month gone, and still no word.}}&lt;/ref&gt; so Zelda sends Link to find him.&lt;ref name=&quot;gamelon&quot;/&gt;&lt;ref&gt;{{cite video game |title=Zelda: The Wand of Gamelon |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Opening sequence |quote='''Princess Zelda:''' Link, go to Gamelon and find my father. / '''Link:''' Great! I can't wait to bomb some Dodongos!}}&lt;/ref&gt; <br /> <br /> When he too goes missing,&lt;ref name=&quot;gamelon&quot;/&gt; Zelda ventures off to Gamelon (accompanied by an elderly Impa) to find both Link and the King.&lt;ref name=&quot;gamelon&quot;/&gt;&lt;ref&gt;{{cite video game |title=Zelda: The Wand of Gamelon |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Opening sequence |quote='''Princess Zelda:''' Wake up, Impa. We're going to Gamelon. / '''Impa:''' ''(yawning)'' All right, dear. I'll get the Triforce of Wisdom.}}&lt;/ref&gt; During Zelda's time in Gamelon, Impa discovers that King Harkinian has been captured, and that Link has engaged in a battle, of which the outcome is unclear.&lt;ref&gt;{{cite video game |title=Zelda: The Wand of Gamelon |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Sakado |quote='''Impa:''' Oh, my. Your father has been captured! / '''Princess Zelda:''' What about Link? / '''Impa:''' He's been in a terrible fight! I can't tell what happened!}}&lt;/ref&gt; As she adventures across the island, Zelda meets many friendly characters and also defeats the villains [[Gibdo]] and Iron Knuckle. She also meets a woman named Lady Alma, who is being held prisoner by [[Wizzrobe]], who in this game is portrayed as an individual character. <br /> <br /> After defeating Wizzrobe and rescuing Lady Alma, she gives her a canteen that she claims Link gave her in exchange for a kiss. Later on Zelda reaches Duke Onkled's palace, Domodai Palace, where it is revealed that Duke Onkled has betrayed the King and is working for Ganon.&lt;ref&gt;{{cite video game |title=Zelda: The Wand of Gamelon |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Dodomai Palace |quote='''Spaniard:''' Duke Onkled betrayed the King! / '''Princess Zelda:''' I know.}}&lt;/ref&gt; She storms the palace, kills Ganon's minion Hectan, and saves a Spaniard, who works for the King who was being held prisoner by him. He reveals the secret entrance to Onkled's chamber, and when they confront him he is blackmailed into revealing the entrance to Reesong Palace, where Ganon has taken residence.&lt;ref&gt;{{cite video game |title=Zelda: The Wand of Gamelon |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Dodomai Palace |quote='''Duke Onkled:''' D-Don't hurt me, Zelda! I'll tell you the secret way into Reesong Palace. / '''Princess Zelda:''' You better talk fast. / '''Duke Onkled:''' Go all the way left and move the rug. This key opens the gate.}}&lt;/ref&gt; <br /> <br /> Before traveling there, Zelda goes to the Shrine of Gamelon to obtain the Wand needed to defeat Ganon by defeating the head-switching chimera Omfak, and also visits Nokani Forest to obtain the magic lantern that clears the darkness around Ganon. At Reesong Palace, Zelda fights Ganon and incapacitates him with the Wand, and rescues her father. Back at Hyrule Castle, Duke Onkled is turned over to the king, begging for mercy. He is arrested and sentenced to community service. having to &quot;scrub all the floors in [[Hyrule]]&quot; before the king will talk to him about mercy.&lt;ref&gt;{{cite video game |title=Zelda: The Wand of Gamelon |developer=Animation Magic |publisher=Philips Media |date=1993 |platform=Philips CD-i |language=English |level=Ending sequence |quote='''Duke Onkled:''' Please! Your omnipotence! Have mercy! / '''King Harkinian:''' After you've scrubbed all the floors in Hyrule, ''then'' we can talk about mercy! Take him away!}}&lt;/ref&gt; However, it is still unknown what has happened to Link, until Lady Alma makes a derogatory comment about him, prompting Zelda to throw her mirror against the wall, smashing it. This causes Link to magically materialize, seemingly having been trapped in the mirror (why he was in there is never explained). The game ends with everyone laughing at Link's general obliviousness.<br /> <br /> === ''Zelda's Adventure'' ===<br /> [[Ganon]] has kidnapped Link, and stolen the seven celestial signs, creating an &quot;Age of Darkness&quot; in the kingdom of Tolemac.&lt;ref&gt;{{cite video game |title=Zelda's Adventure |developer=Viridis |publisher=Philips Media |date=1994 |platform=Philips CD-i |language=English |level=Opening sequence |quote='''Gaspra the Astronomer:''' And so it was that Gannon, Lord of Darkness, had taken over Tolemac. He had stolen the treasured celestial signs and captured Link!}}&lt;/ref&gt; [[Princess Zelda]] learns from the court [[astrologer]] Gaspra (played by actor Mark Andrade) that she must collect the signs to defeat Ganon and save Link.&lt;ref name=&quot;Wired&quot;/&gt;&lt;ref name=&quot;zeldasadvent&quot;&gt;{{cite web |url=http://www.zeldaelements.net/cdiseries_za.shtml#overview |title=Overview: Zelda's Adventure |author=Zelda Elements Staff |publisher=Zelda Elements |date=2008-01-01 |accessdate=2008-04-07}}&lt;/ref&gt;<br /> <br /> == Development ==<br /> In 1989, [[Nintendo]] signed a deal with [[Sony]] to begin development of a [[CD-ROM]]-based system known as the &quot;Nintendo PlayStation&quot; or the SNES CD to be an [[Peripheral|add-on]] to the [[Super Nintendo Entertainment System]] that would allow for [[Full motion video|FMV]] and larger games.&lt;ref name=&quot;cdioverview&quot;&gt;{{cite web |url= http://www.zeldaelements.net/cdiseries.shtml |title=Overview: CDi Series |author=Zelda Elements Staff |publisher=Zelda Elements |date=2008-01-01 |accessdate=2008-04-07}}&lt;/ref&gt;&lt;ref name=&quot;trailers&quot;&gt;{{cite web |url=http://www.gametrailers.com/player/14537.html |title=The Legend of Zelda Retrospective Zelda Retrospective Part 3 |author=GameTrailers Staff |publisher=[[GameTrailers]] |date=2006-10-22 |accessdate=2008-04-07}}&lt;/ref&gt; However, Nintendo broke the agreement and instead signed with [[Philips]] to make the add-on, which caused [[Sony]] to spin off their add-on into its own console called the [[PlayStation]].&lt;ref name=&quot;Wired&quot;/&gt;&lt;ref name=&quot;cdioverview&quot;/&gt;&lt;ref name=&quot;Dumbest&quot;&gt;{{cite web |url=http://archive.gamespy.com/articles/june03/dumbestmoments/index17.shtml |title=Nintendo: From Hero to Zero |author=GameSpy Staff |publisher=[[GameSpy]] |date=2008-01-01 |accessdate=2008-04-07}}&lt;/ref&gt; Witnessing the poor reception of the [[Sega Mega-CD]], Nintendo scrapped the idea of making an add-on entirely.&lt;ref name=&quot;cdioverview&quot;/&gt;&lt;ref name=&quot;trailers&quot;/&gt; As part of dissolving the agreement with Philips, Nintendo gave them the license to use five of their characters, including Link, Princess Zelda, and Ganon, for games on Philips's console called the [[CD-i]], after the partnership's dissolution.&lt;ref name=&quot;kot&quot;&gt;{{cite web |url=http://kotaku.com/gaming/history-is-cool!/this-day-in-gaming-june-5th-265907.php |title=This Day in Gaming, June 5th |first=Mark |last=Wilson |publisher=[[Kotaku]] |date=2007-06-05 |accessdate=2008-04-07}}&lt;/ref&gt;&lt;ref name=&quot;trailers&quot;/&gt; Contracting out to independent studios, Philips subsequently used the characters to create three games for the &quot;CD-i&quot;, with Nintendo taking no part in their development except to give input on the look of the characters.&lt;ref name=&quot;faceevil&quot;/&gt;&lt;ref name=&quot;trailers&quot;/&gt; Philips insisted that all aspects of the CD-i's capabilities, including [[Full motion video|FMV]], should be used.&lt;ref name=&quot;gamelon&quot;/&gt; As the system had not been designed as a dedicated video game console, there were several technical limitations, such as an infrared controller that lagged behind the on-screen action.&lt;ref name=&quot;gamelon&quot;/&gt; The team that created the first two games consisted of four artists, three programmers and one musician and were given a little over a year to create both games.&lt;ref name=&quot;gamelon&quot;/&gt; The voice of Princess Zelda was provided by Bonnie Jean Wilbur and the voice of Link by Jeffrey Rath, while additional voices were provided by Jeffrey Nelson, Mark Berry, Natalie Brown, Karen Grace, Josie McElroy, Marguerite Scott and Paul Wann.&lt;ref&gt;{{cite video game|title=Zelda: The Wand of Gamelon |developer=Animation Magic |publisher=Philips |date=1993-10-10 |platform=CD-i |version= |level=Credits |language=English |isolang= |quote= }}&lt;/ref&gt;<br /> <br /> ''Wand of Gamelon'' and ''Faces of Evil'' were the first Nintendo-licensed games released on the Philips CD-i.&lt;ref name=&quot;up&quot;/&gt; The two games were given the relatively low budgets of approximately $600,000 each and it was decided by the [[Cambridge, Massachusetts]]-based development team [[Animation Magic]], led by Dale DeSharon, to develop the two games in tandem and have them share the same graphics engine to more efficiently use the budget.&lt;ref name=&quot;developer&quot;&gt;{{cite web |url=http://www.hardcoregaming101.net/zeldacdi/zeldacdi.htm |title=Zelda: Wand of Gamelon / Link: Faces of Evil - Phillips CD-I (1993) |first=John |last=Szczepaniak |work=[http://www.hardcoregaming101.net Hardcore Gaming 101] |date=2008-01-01 |accessdate=2010-02-04}}&lt;/ref&gt; The animated cutscenes were created by a team of six animators from Russia who were flown to the United States for the project.<br /> <br /> The backgrounds for ''Zelda's Adventure'' were created out of videos of scenery near [[California State Route 2|Santa Monica Boulevard]] in [[West Los Angeles, Los Angeles, California|West L.A.]], footage of [[Hawaii]] taken from a helicopter, and developers' vacation photos.&lt;ref name=&quot;developing&quot;&gt;{{cite web |author=Bas |url=http://cdii.blogspot.com/2007/03/zelda-voyeur-and-man-who-worked-on-both.html |date=2007-03-08 |title=Zelda, Voyeur, and a man who worked on both CD-i projects... |publisher=Interactive Dreams |accessdate=2008-04-07}}&lt;/ref&gt; This decision took up much of the games' RAM usage, causing backgrounds to scroll slowly, and developers were extremely frustrated. Space was so limited that how to utilize one or two kilobytes of free space was the cause of much argument.&lt;ref name=&quot;developing&quot;/&gt; The composer for ''Zelda's Adventure'' also played the part of Gaspra in the games' cut scenes.&lt;ref name=&quot;developing&quot;/&gt; The houses and interiors built for the cut scenes were built as scale models.&lt;ref name=&quot;developing&quot;/&gt; Developers have stated they were not influenced by the first two CD-i Zelda games.&lt;ref name=&quot;developing&quot;/&gt; ''Zelda's Adventure'' spent two years being tested, longer than it took to develop the game.&lt;ref name=&quot;developing&quot;/&gt; Much more music was composed for the game than was used.&lt;ref name=&quot;developing&quot;/&gt; Developers had difficulty making sure all the areas of the game had proper background masking.&lt;ref name=&quot;developing&quot;/&gt;<br /> <br /> == Reception ==<br /> The magazine ''[[Electronic Gaming Monthly]]'' considers all three games as some of the [[List of video games notable for negative reception|worst video games ever made]] &lt;ref&gt;{{cite web |url=http://www.seanbaby.com/nes/egm06.htm |title=#6: Zelda: Wand of Gamelon (CDI) |last=Reiley |first=Sean |publisher=Seanbaby.com |date=2007-01-01 |accessdate=2008-04-07}}&lt;/ref&gt;. [[Gametrailers|Gametrailers.com]] also rated ''Legend of Zelda: Wand of Gamelon'' as the fifth worst game of all time.&lt;ref&gt;{{cite web |url=http://www.gametrailers.com/video/top-ten-gt-countdown/15147 |title=Top Ten Best and Worst Games of All Time |publisher=Gametrailers.com |date=2006-11-17 |accessdate=2009-12-27}}&lt;/ref&gt;. [[IGN]] referred to the games' cutscenes as &quot;infamous&quot; and &quot;cheesy&quot;; other reviewers called them &quot;bizarre&quot; and &quot;an absolute joke&quot;.&lt;ref name=&quot;up&quot;/&gt;&lt;ref name=&quot;trailers&quot;/&gt;&lt;ref name=&quot;IGN&quot;&gt;{{cite web |author=Michael S. Drucker |url=http://dvd.ign.com/articles/655/655002p1.html |date=2005-09-30 |title=The Legend of Zelda: The Complete Animated Series |publisher=[[IGN]] |accessdate=2008-04-06}}&lt;/ref&gt; The graphics of ''Zelda's Adventure'' were called &quot;blurry and digitized&quot;.&lt;ref name=&quot;up&quot;/&gt; [[Wired (magazine)|''Wired'' magazine]] said that the graphics were some of the worst ever encountered, and that the animation on the first two Zelda games was extremely simple and stilted and that the graphics had several [[glitches]].&lt;ref name=&quot;Wired&quot;/&gt; Danny Cowan of ''[[1UP.com]]'' called ''Zelda's Adventure'' &quot;unplayable&quot; due to the jerky frame rate, unresponsive controls and long load times.&lt;ref name=&quot;up&quot;/&gt; Another flaw was that the game could not produce both sound effects and music at the same time.&lt;ref name=&quot;up&quot;/&gt; The voice acting, done by local [[American Federation of Television and Radio Artists|AFTRA]] actors, was criticized as misdirected, amateurish, jarring, and laughable; ''Zelda's Adventure's'' acting was also criticized as unprofessional.&lt;ref name=&quot;up&quot;/&gt;&lt;ref name=&quot;faceevil&quot;/&gt;&lt;ref&gt;{{Cite news |first=John |last=Szczepaniak |title=Zelda: 'Wand of Gamelon' &amp; 'Link: Faces of Evil' |periodical=[[Retro Gamer]] |issue=27 |pages=52–57 |postscript=&lt;!--None--&gt;}}.&lt;/ref&gt;&lt;ref&gt;{{Cite document|page= 4F|title=Game over; Think again before bringing back these vintage titles |first=Randy A.|last=Salas |date=2007-03-04 |publisher=[[Star Tribune]] |accessdate=2009-09-23|postscript= &lt;!--None--&gt;}}&lt;/ref&gt; The first two games received praise for their detailed and well-drawn in-game backgrounds and &quot;pretty decent&quot; gameplay, making them some of the best games on the CD-i, despite its controls.&lt;ref name=&quot;up&quot;/&gt;&lt;ref name=&quot;developer&quot;/&gt;&lt;ref name=&quot;gamelon&quot;/&gt; The audio was thought to be &quot;average&quot;, and not up to the usual Zelda quality.&lt;ref name=&quot;gamelon&quot;/&gt;<br /> <br /> [[1UP.com]] called the box art of ''Zelda's Adventure'' one of the 15 worst ever made.&lt;ref&gt;{{cite web |first=Scott |last=Sharkey |url=http://www.1up.com/do/feature?pager.offset=4&amp;cId=3158260 |date=2007-03-30 |title=Hey Covers...You Suck! |publisher=[[1UP.com]] |accessdate=2008-04-07}}&lt;/ref&gt; [[Nintendo]] rarely acknowledges the [[CD-i]] games, and claimed in 2003 that if a player owned a [[Game Boy Player]] and the [[Nintendo GameCube|GameCube]] compilation of Zelda known as ''[[The Legend of Zelda: Collector's Edition]]'', that player could play every Zelda game in existence on the GameCube&lt;ref&gt;{{cite web |first=Alex |last=Kidman |url=http://www.cnet.com.au/games/gamecube/0,239029723,219116891,00.htm |date=2004-02-08 |title=Legend Of Zelda Collector's Edition |publisher=[[CNET Networks|CNET.com]] |accessdate=2008-04-07}}&lt;/ref&gt;, a statement that could only be true if the CD-i games were disregarded. ''Zelda's Adventure'' was released as the Philips CD-i began to cease production and has become very rare over time, as have the first two Philips Zelda games; ''Zelda's Adventure'' is regularly sold for over $100.&lt;ref name=&quot;up&quot;/&gt;&lt;ref&gt;{{Cite document|page= 3|title=Technology: Gamesblog: Yesterday's games could be gold dust to collectors |first=Keith|last=Stuart |date=2007-04-19 |publisher=[[The Guardian]] |accessdate=2009-09-23|postscript= &lt;!--None--&gt;}}&lt;/ref&gt;<br /> <br /> ==Legacy==<br /> The various infamous cutscenes from the CD-I games are continuously used in youtube poop videos.<br /> <br /> == References ==<br /> {{reflist|2}}<br /> <br /> == External links ==<br /> {{wikiquote|The Legend of Zelda series|Link: The Faces of Evil, Zelda: The Wand of Gamelon and Zelda's Adventure}}<br /> * {{wikia|zelda|Zeldapedia|Link: The Faces of Evil}}<br /> * {{wikia|zelda|Zeldapedia|Zelda: The Wand of Gamelon}}<br /> * {{wikia|zelda|Zeldapedia|Zelda's Adventure}}<br /> * [http://www.zeldawiki.org/Philips_CD-i_Games ''Philips CD-i Games''] at [http://www.zeldawiki.org/ ZeldaWiki.org]<br /> * {{imdb_title|id=0934624|title=Zelda: The Wand of Gamelon}} <br /> * [http://www.hardcoregaming101.net/zeldacdi/zeldacdi.htm ''Link: The Faces of Evil'' and ''Zelda: The Wand of Gamelon''] at Hardcore Gaming 101<br /> <br /> {{The Legend of Zelda}}<br /> {{good article}}<br /> <br /> [[Category:1993 video games]]<br /> [[Category:1994 video games]]<br /> [[Category:CD-i games]]<br /> [[Category:Internet memes]]<br /> [[Category:The Legend of Zelda games]]<br /> [[Category:Video games developed in the United States]]<br /> [[Category:Nintendo CD-i games]]<br /> [[Category:Video game memes]]<br /> <br /> [[es:Zelda's Adventure]]<br /> [[ko:CD-i 젤다 게임]]</div> Coreycubed https://de.wikipedia.org/w/index.php?title=Balloon_Fight&diff=154865203 Balloon Fight 2008-02-06T16:46:43Z <p>Coreycubed: /* Ports, sequels, and references */</p> <hr /> <div>{{Infobox VG<br /> |title=Balloon Fight<br /> |image=[[Image:Balloon Fight.png|225px|]]<br /> |caption=Screenshot of ''Balloon Fight''<br /> |developer=[[Nintendo]]<br /> |publisher=Nintendo<br /> |designer=<br /> |released=[[1984 in video gaming|1984]] (Arcade)<br /> |platforms=[[Arcade Game]], [[MSX]], [[Nintendo Entertainment System|NES]], [[NEC PC-8801|PC-88]], [[Game Boy Advance]], [[Nintendo GameCube]], [[Virtual Console]]<br /> |genre=[[Platform game]]<br /> |modes=[[Single player]], Up to 2 players<br /> |cabinet=Upright<br /> |arcade system=Nintendo [[PlayChoice-10]] hardware <br /> |cpu=[[Z80]], [[M6502|N2A03]]<br /> |sound=Nintendo, [[Digital-to-analog converter|DAC]]<br /> |display=[[Raster graphics|Raster]], 256 x 480 pixels, 320 colors<br /> |input=8-way [[Joystick]], 2 [[Button (control)|Buttons]]<br /> }}<br /> <br /> Balloon Fight {{nihongo|'''''Balloon Fight'''''|バルーンファイト|Barūn Faito}} is a [[1984 in video gaming|1984]] [[video game]] developed by [[Nintendo]]. The arcade version (Nintendo VS. system) was released in 1984 and the [[Nintendo Entertainment System]] version was released in [[1985 in video gaming|1985]]. The gameplay is similar to the [[arcade game]] ''[[Joust (arcade game)|Joust]]'' by [[Williams Electronics]].<br /> <br /> ==Gameplay==<br /> The player controls the unnamed Balloon Fighter with two balloons attached to his back. Repeatedly pressing the A or B Buttons causes the Balloon Fighter to flap his arms and rise into the air. If one of your balloons is popped, your flotation is decreased, making it harder to rise. You lose a life if both of your balloons are popped by enemy Balloon Fighters, if you fall in the water, get eaten by the large fish near the surface of the water, or if you get hit by lightning.<br /> <br /> There are two modes of play: the 1-Player/2-Player game where the goal is to clear the screen of enemies, and Balloon Trip where the goal is to avoid obstacles in a side-scrolling stage. Balloon Trip is not available in the arcade version.<br /> <br /> ===1-Player/2-Player Game===<br /> Defeat all of the enemies on screen to clear the stage. You can play alone, or co-operatively with a second player. Each player starts with three Extra Lives, and once these are lost then you get Game Over. <br /> <br /> Enemy Balloon Fighters float around on the screen. Hit their balloons to pop them. The enemy will try to float back to safe ground on a parachute, inflate a new balloon and fly away again. Hit the enemy a second time before they inflate a new balloon to defeat them. The enemy can also fall into the water or be eaten by the fish while flying close to the water's surface, although you do not get points for defeating enemies in this way. If an enemy is defeated or falls into the water, a bubble will rise up the screen which can be hit for extra points.<br /> <br /> As you progress through the stages, the number of enemies and platforms increases. A spinning obstacle called the Flipper (Propellor in the game's North American instruction manual) appears on later stages.<br /> <br /> Every three stages is a bonus stage, where the goal is to burst all of the balloons that float up the screen from the chimneys at the bottom. Hit all 20 balloons for an extra bonus score. If you only have one balloon when you reach the bonus stage, your second balloon will be replenished.<br /> <br /> ===Balloon Trip===<br /> A 1-Player game where the goal is to avoid the lightning sparks and collect the balloons, aiming to move up the ranks and compete for the high score. The screen scrolls from right to left, and you only have one life.<br /> <br /> Aside from the starting platform, there is no ground in this mode. You can find both stationary and moving lightning sparks. If you collect 20 balloons without missing one, you will get bonus points for every balloon you collect thereafter. Hit bubbles to temporarily stop the stage from scrolling.<br /> <br /> ==Ports, sequels, and references==<br /> [[Image:BalloonFighter.jpg|thumb|''Super Smash Bros. Melee'' features a trophy of Balloon Fighter.]]<br /> The game was ported to the [[Nintendo Entertainment System]], the Japan-only [[NEC PC-8801]], the [[Game Boy Advance]] as Balloon Fight-e for the [[e-Reader]] and part of the [[Classic NES Series|Famicom Mini Series]] in [[Japan]]. It could also be played in ''[[Animal Crossing]]'' for the [[Nintendo GameCube]].<br /> <br /> Nintendo also released a [[Game &amp; Watch]] version of the same name, it is based on the NES version's Balloon Trip Mode. The protagonist of it is a Balloon Fighter, &quot;Balloon Man&quot; (according to [http://public.planetmirror.com/pub/replacementdocs/Balloon_Fight_(Crystal_Screen)_-_Manual_-_GNW.pdf the manual]). Unlike Balloon Fighters, Balloon Man uses a rocket suit instead of flapping his hands to elevate while holding balloons.<br /> <br /> A sequel to ''Balloon Fight'' called ''[[Balloon Kid]]'' was released on [[October]] [[1990]] in [[North America]] and on [[January 31]] [[1991]] in [[Europe]] for the [[Game Boy]]&lt;ref&gt;{{cite web | title=Balloon Kid | publisher=nindb.classicgaming.gamespy.com | url=http://nindb.classicgaming.gamespy.com/dmg-bt.shtml | accessdate=2006-05-28}}&lt;/ref&gt;, which expands from the game's roots and revamped it into a full platforming adventure. This title wasn't released in Japan on the Game Boy, but colorized versions titled as ''[[Hello Kitty World]]'' (developed by ''Character Soft'') for the Famicom and ''Balloon Fight GB'' for the Game Boy Color were only released in Japan.<br /> <br /> Balloon Fighter and Flipper trophies are obtainable in ''[[Super Smash Bros. Melee]]'', and the Flipper is also a usable item, replacing the Bumper from [[Super Smash Bros.|the previous game]]. The original background music for the Balloon Trip in ''Balloon Fight'' can be heard in ''Melee'''s [[Ice Climber|Icicle Mountain]] stage as alternate music.&lt;ref&gt;{{cite web | title=Balloon Fight Cameos | publisher=nindb.classicgaming.gamespy.com | url=http://nindb.classicgaming.gamespy.com/fran-balloonfight.shtml#cameos | accessdate=2008-01-09}}&lt;/ref&gt; The giant fish will make a cameo appearance in the highly anticipated Wii game ''[[Super Smash Bros. Brawl]]''. It appears on the [[Ice Climber]]-based stage, the Summit, in which it will try to attack the players from the sea.&lt;ref&gt;{{cite web |title=Super Smash Bros. Brawl stage: The Summit | publisher=smashbros.com | url=http://www.smashbros.com/en_us/stages/stage16.html | accessdate=2007-10-31}}&lt;/ref&gt;<br /> <br /> In the ''[[WarioWare (series)|WarioWare, Inc.]]'' series, some of [[List of recurring WarioWare characters#9-Volt|9-Volt]]'s games are based on ''Balloon Fight''. In ''[[WarioWare: Smooth Moves]]'', there is also a minigame functioning as a three-dimensional version of Balloon Trip; player use the [[Wii Remote|Wiimote]] only for the microgame version, and also use [[Wii Remote#Nunchuk|Nunchuk]] in the complete 3D Balloon Trip.<br /> <br /> The original tech demo for ''[[Yoshi Touch &amp; Go]]'' was called ''Yoshi's Balloon Trip''. ''Balloon Fight'' is the theme for Touch Mode in ''[[Tetris DS]]'', although the mode itself has almost nothing to do with the game other than the music and decorative graphics.&lt;ref&gt;{{cite web | title=GameSpy Tetris DS Preview | publisher=gamespy.com | url=http://gba.gamespy.com/nintendo-ds/tetris/690722p1.html | accessdate=2006-03-04}}&lt;/ref&gt;<br /> <br /> ''[[Tingle's Balloon Fight]]'', Club Nintendo's exclusive game featuring the Zelda character [[Tingle]] was released in April of 2007. <br /> <br /> On [[June 8]] 2007, Balloon Fight was released in Europe on the [[Wii]] [[Virtual Console]] available for 500 Wii Points. It was later released in North America on [[July 16]] 2007, and in Japan on [[November 12]] 2007.<br /> <br /> ==List of ''Balloon Fight'' games, ports and sequels==<br /> {| border=&quot;1&quot; cellpadding=&quot;3&quot; class=&quot;wikitable&quot; style=&quot;margin:auto&quot;<br /> |-<br /> | '''Name'''<br /> | '''Released in Japan'''<br /> | '''Released in USA'''<br /> | '''Released in Europe'''<br /> | '''Genre'''<br /> | '''Released to'''<br /> |-<br /> |''[[Nintendo Vs. Series|Vs. Balloon Fight]]''<br /> |1984<br /> |1984<br /> |<br /> |Action<br /> |[[Arcade Game|Arcade]]<br /> |-<br /> |''Balloon Fight''<br /> |[[January 22]], [[1985]]<br /> |[[June 1986]]<br /> |[[December 15]], [[1986]]<br /> |Action<br /> |[[Nintendo Entertainment System|NES/Famicom]]<br /> |-<br /> |''Balloon Fight''<br /> |[[1985]]<br /> |<br /> |<br /> |Action<br /> |[[NEC PC-8801|PC-88]]<br /> |-<br /> |''Balloon Fight'' (Playchoice-10)<br /> |<br /> |[[1985]]<br /> |<br /> |Action<br /> |[[Arcade Game|Arcade]]<br /> |-<br /> |''Balloon Fight''<br /> |<br /> |[[1986]]<br /> |[[1986]]<br /> |Action<br /> |[[Game &amp; Watch|G&amp;W]]<br /> |-<br /> |''[[Balloon Kid]]''<br /> |<br /> |[[October]], [[1990]]<br /> |[[January 31]], [[1991]]<br /> |Action/Platformer<br /> |[[Game Boy|GB]]<br /> |-<br /> |''[[Balloon Kid|Balloon Fight GB]]''<br /> |[[July 31]] [[2000]]<br /> |<br /> |<br /> |Action/Platformer<br /> |[[Game Boy Color|GBC]]/[[Nintendo Power (cartridge)|NP]]<br /> |-<br /> |[[Famicom Mini]] ''Balloon Fight''<br /> |[[May 21]], [[2004]]<br /> |<br /> |<br /> |Action<br /> |[[Game Boy Advance|GBA]]<br /> |-<br /> |''[[Tingle's Balloon Fight]]''<br /> |[[April 2007]]<br /> |<br /> |<br /> |Action<br /> |[[Nintendo DS|DS]]<br /> |-<br /> |''Balloon Fight''<br /> |[[November]], [[2007]]<br /> |[[July 16]] [[2007]]<br /> |[[June 8]] [[2007]]<br /> |Action<br /> |[[Virtual Console]]<br /> |}<br /> <br /> ==See also==<br /> *[[List of NES games]]<br /> *[[List of Famicom games|List of Famicom Games]]<br /> <br /> ==References==<br /> {{reflist}}<br /> <br /> ==External links==<br /> ; Guides<br /> *{{StrategyWiki}}<br /> *{{GameFAQs|type=/coinop/arcade|num=569142|name=''Vs. Balloon Fight''}}<br /> <br /> ; Coverage<br /> *[http://gameboy.ign.com/objects/676/676646.html IGN's coverage of Balloon Fight (Famicom Mini Series)]<br /> *{{Moby game|id=/balloon-fight|name=''Balloon Fight''}}<br /> *{{imdb title|id=0185904|title=Balloon Fight}}<br /> <br /> ;Reviews<br /> *[http://gameboy.ign.com/articles/521/521097p1.html IGN]<br /> *[http://www.nescentral.com/posts/game-addiction:-balloon-fight.html NES Central]<br /> *[http://www.nintendojo.com/reviews/NES/view_item.php?1058900702 Nintendojo]<br /> <br /> [[Category:1984 video games]]<br /> [[Category:Arcade games]]<br /> [[Category:Game &amp; Watch games]]<br /> [[Category:Game Boy Color games]]<br /> [[Category:Nintendo Entertainment System games]]<br /> [[Category:MSX games]]<br /> [[Category:NEC PC-8801 games]]<br /> [[Category:Nintendo games]]<br /> [[Category:Nintendo Vs. Series games]]<br /> [[Category:Platform games]]<br /> [[Category:PlayChoice-10 games]]<br /> [[Category:Virtual Console games]]<br /> <br /> [[es:Balloon Fight]]<br /> [[fr:Balloon Fight]]<br /> [[ja:バルーンファイト]]<br /> [[pl:Ballon Fight]]<br /> [[ro:Balloon Fight]]<br /> [[sv:Balloon Fight]]</div> Coreycubed https://de.wikipedia.org/w/index.php?title=Kingdom_Hearts_II&diff=103039342 Kingdom Hearts II 2006-05-08T01:49:54Z <p>Coreycubed: /* Trivia */ rewrite of poem, incl. KH2 note</p> <hr /> <div>{{Infobox CVG| title = Kingdom Hearts II<br /> |image = &lt;center&gt;[[Image:Cover large.jpg|250px]]&lt;/center&gt;<br /> |developer = [[Square Enix]]<br /> |publisher = [[Square Enix]], [[Buena Vista Games]]<br /> |designer = [[Tetsuya Nomura]]<br /> |engine = <br /> |released =<br /> [[Image:Flag of Japan.svg|22px|Japan]] [[December 22]], [[2005]]&lt;br /&gt;[[Image:Flag of the United States.svg|22px|United States of America]] [[March 28]], [[2006]]&lt;br /&gt;[[Image:European_flag.svg|22px|European Union]] [[TBA]] [[2006]] &lt;br /&gt;[[Image:Flag of Australia.svg|22px|Australia]] [[TBA]] [[2006]]<br /> |genre = [[Action-RPG]]<br /> |modes = [[Single player]]<br /> |ratings = [[Computer Entertainment Rating Organization|CERO]]: All Ages&lt;br&gt;[[Entertainment Software Rating Board|ESRB]]: Everyone 10+<br /> |platforms = [[PlayStation 2]]<br /> |media = 1 [[DVD|DVD-ROM]]<br /> |requirements = 1 [[DualShock|DualShock 2]] Controller, Memory Card (8Mb)<br /> |input = <br /> |preceded by = [[Kingdom Hearts: Chain of Memories]]<br /> |followed by = <br /> }}<br /> {{nihongo|'''''Kingdom Hearts II'''''|キングダムハーツII|Kingudamu Hātsu II}} is an [[computer role-playing game|RPG]] [[video game]] developed by [[Square Enix]] and partly published by [[Buena Vista Games]], directed by [[Tetsuya Nomura]], character designer of several popular games such as ''[[Final Fantasy VII]]''. ''Kingdom Hearts II'' was first released in 2005 in Japan for the [[PlayStation 2]]. After one month of availablity, it sold a [[Kingdom Hearts II#Sales and critical response|million copies in North America]].<br /> <br /> ''Kingdom Hearts II'' is the followup to the 2002 PlayStation 2's [[Disney Interactive]]/[[Squaresoft]] RPG ''[[Kingdom Hearts]]'', and its 2004 [[Game Boy Advance]] sequel, ''[[Kingdom Hearts: Chain of Memories]]''. The game's story centers around a group of heroes continuing to search for lost friends while trying to decipher and defeat the mysterious [[Organization XIII]] with the help of a large cast of characters from both [[The Walt Disney Company|Disney]] and [[Square Enix]] properties. <br /> <br /> The in-game music is composed by [[Yoko Shimomura]], who composed the music for the first game, and the theme song &quot;[[Passion (song)|Passion]]&quot; (&quot;[[Sanctuary (Utada song)|Sanctuary]]&quot; for the international release) is written and performed by Japanese [[pop music]] star [[Utada Hikaru]].<br /> <br /> ==Plot overview==<br /> ''Kingdom Hearts II'' begins where ''[[Kingdom Hearts: Chain of Memories]]'' left off. Sora and his companions have been asleep for about a year, regaining their memories. When Sora awakens, he eventually arrives in [[Twilight Town]], the place where a mysterious boy, [[Organization XIII#XIII. Roxas|Roxas]], lived before he left suddenly. Gaining new clothes and powers, Sora began his journey anew, unaware of the events that have taken place in Chain of Memories. Sora continues his quest by unlocking paths to new worlds, fighting the [[Heartless]] and Nobodies, as well as facing the remaining members of the mysterious [[Organization XIII]]. As the game progresses, Sora learns how much he and Roxas have in common.<br /> <br /> {{spoiler}}<br /> <br /> Early in the game, the player only has control of Roxas while in Twilight Town. Roxas has recurring dreams of Sora's adventures and increasingly mysterious activity is taking place in Twilight Town during Roxas' summer vacation. After obtaining the Keyblade to defend himself from the Nobodies, Roxas comes in contact with a young man in black named [[Organization XIII#VIII. Axel|Axel]]. Axel appears to know Roxas, though Roxas has no recollection of him. Roxas eventually makes his way into an abandoned mansion where a girl named [[Naminé]] informs him that he is a Nobody, although he did not quite know what a Nobody was at that time. A mysterious, red-cloaked man by the name of DiZ also briefly appears. Then Roxas discovers Sora, Donald and Goofy sleeping in the hidden basement of the mansion. Roxas seems to disappear at this point as Sora, Donald and Goofy awake from their year-long slumber. [[Jiminy Cricket]], who had previously chronicled the trio's adventures, finds that his journal is now completely blank, save for the note: &quot;Thank Naminé&quot; (which was written by Jiminy himself during ''Chain of Memories'').<br /> <br /> After speaking with Yen Sid, the party is informed that they must once again visit many worlds to protect them from both the Heartless and the Nobodies in an attempt to stop Organization XIII.<br /> <br /> {{endspoiler}}<br /> <br /> ==Worlds== <br /> {{see|List of worlds in the Kingdom Hearts series}}<br /> <br /> [[Image:KH2PortRoyal.jpg|150px|thumb|Sora, [[Donald Duck]], [[Goofy]] and [[Jack Sparrow]] in the [[Port Royal]] world of ''Kingdom Hearts II''.]] <br /> As in the first ''Kingdom Hearts'' game, the player can access different worlds with themes based mostly on [[The Walt Disney Company|Disney]] films. <br /> <br /> ===Worlds based on Disney films=== <br /> *The Land of Dragons, from ''[[Mulan]]'' (1998) <br /> *Beast's Castle, from ''[[Beauty and the Beast (1991 film)|Beauty and the Beast]]'' (1991) <br /> *Olympus Coliseum, from ''[[Hercules (1997 film)|Hercules]]'' (1997) <br /> *Timeless River, from ''[[Steamboat Willie]]'' (1928) and various other black and white cartoons <br /> *[[Hundred Acre Wood|100 Acre Wood]], from ''[[The Many Adventures of Winnie the Pooh]]'' (1977) <br /> *Atlantica, from ''[[The Little Mermaid (film)|The Little Mermaid]]'' (1989) <br /> *[[Port Royal]], from ''[[Pirates of the Caribbean: The Curse of the Black Pearl]]'' (2003) <br /> *Agrabah, from ''[[Aladdin (1992 film)|Aladdin]]'' (1992) <br /> *[[Halloween]] Town, from ''[[The Nightmare Before Christmas]]'' (1993)<br /> *Pride Land(s), from ''[[The Lion King]]'' (1994) <br /> *Space Paranoids, from ''[[Tron (film)|Tron]]'' (1982)<br /> <br /> ===Original worlds=== <br /> *[[Twilight Town]] <br /> *[[Destiny Islands]] (unplayable) <br /> *[[Hollow Bastion]], later the Radiant Garden <br /> *Disney Castle<br /> *The [[World That Never Was]]<br /> <br /> ==New gameplay features==<br /> Gameplay has been revamped from the first game; there are various new features offering the potential of more interesting and diverse play than the original.<br /> <br /> ===Drive Gauge===<br /> One of the new features is a meter known as the Drive Gauge that the player can use for Drive Forms and Summons. It requires a certain amount of levels to be able to use a Drive Form or Summon, and when it is invoked a separate Drive Gauge is shown where it shows how long Sora can maintain that form or summon until its power runs out. At first the player can only have a maximum of three levels for the normal drive gauge, but it can be improved to a maximum of seven levels throughout the game by defeating certain bosses. Drive is the only gauge that does not get recharged at a Save Point, as opposed to HP and Magic.<br /> ==== Drive Forms ====<br /> &lt;!-- <br /> <br /> THE ULTIMANIA CLEARLY LINES OUT HOW TO GET ANTIFORM. STOP USING THAT STUPID VIDEO AS EVIDENCE FOR A &quot;DAMAGE COUNTER&quot;.<br /> <br /> --&gt;<br /> Sora can &quot;fuse&quot; with party members to become more powerful and acquire different attributes as well. Three out of the five forms allow Sora to use two Keyblades instead of one, and the second Keyblade may be equipped in the Items Menu for this purpose. There are five Drive Forms, all with different methods of increasing their level.<br /> <br /> The first two forms have Sora merge with one of his permanent party members, Donald or Goofy. <br /> <br /> '''Valor Form''' (known in the Japanese version as '''Brave Form''') occurs when Sora merges with Goofy, and dons red and black clothes. Although he cannot use magic in this form, Sora gains a boost to his physical attack strength, runs twice as fast in this form and jumps much higher than normal. Sora wields two Keyblades, which increases his combo potential and gives him additional attacks. <br /> <br /> '''Wisdom Form''' is where Sora merges with Donald, and dons blue and black clothes. Sora gains a magic attack boost, and hovers across the floor instead of running, giving him superior movement control. Also, Sora is able to dash over the floor while in this form and attack while moving. Wisdom Form replaces the attack command with Shoot, which lets him shoot a blue magic bullet from the tip of the Keyblade in rapid fire if pressed continuously, making Wisdom Form specialized for long-distance attacks. <br /> <br /> The other two forms have Sora combine with both other party members to attain greater power than in the other two forms. <br /> <br /> '''Master Form''' combines the powers of the Valor and Wisdom Forms. In Master Form, Sora's combo potential is increased beyond that of Valor Form, and his magic power is increased as well. However, the power for each respective stat is not quite as strong as the corresponding stat in Valor and Wisdom Form (The strength stat is still stronger in Valor, and the magic stat is still stronger in Wisdom). Two Keyblades can be wielded, one [[psychokinetic]]ally and the other is held normally. His clothes turn yellow and black, and he is able to [[double jump]]. <br /> <br /> '''Final Form''' When in this form, Sora will merge with both other party members and don silver and black clothing. Wielding two Keyblades psychokinetically, as well as the ability to glide through the air incredibly fast, Sora wields incredible power in this form, dispatching enemies with ease, and dealing increased physical and magical damage. Sora can attack while moving in this form also, and sometimes the Keyblades will attack by themselves. Final Form is triggered randomly in battle when Driving based on a certain percentage, and can be chosen after Driving into it the first time. &lt;!-- <br /> <br /> THE ULTIMANIA CLEARLY LINES OUT HOW TO GET ANTIFORM. STOP USING THAT STUPID VIDEO AS EVIDENCE FOR A &quot;DAMAGE COUNTER&quot;.<br /> <br /> THERE IS NO SPACE OR HYPHEN IN ANTIFORM.<br /> <br /> THERE IS NO SPACE OR HYPHEN IN ANTIFORM.<br /> <br /> <br /> <br /> --&gt;<br /> <br /> '''AntiForm''' is a bizarre form that is a side-effect of Driving too much in battle. When activated, Sora turns completely black, walks on all fours, has yellow eyes, and shadowy tendrils flowing along his back, similar to a basic Heartless. While in this Form, both partners disappear and Sora uses his &quot;claws&quot; for wide-range attacks that may be weak for individual attacks, but have a very high maximum combo count. His movement speed and jumping height are also increased, he gains an extremely fast dodging ability, but Sora's defense is lowered, and is unable to use items, magic, gain experience, Reaction Commands, Limits, or heal himself in any other way while in this form. Unlike the other Forms, when it occurs it will cancel out Drive when entering a new area as opposed to staying in effect, and it can only be cancelled at will when there are no enemies nearby. Both of the computer controlled partners will disappear regardless of who Sora Drives with, and the Drive Gauge becomes empty.<br /> <br /> Final Form and AntiForm are the two forms which are not given to the player by a person or event in the game, and are somewhat &quot;secret&quot; in the sense that the player has to discover the Forms themselves.<br /> <br /> ====Summons====<br /> [[Image:KH2Stitch.jpg|150px|thumb|The [[Stitch (Lilo &amp; Stitch)|Stitch]] Summon involves music.]]<br /> Like the previous game, Sora can Summon a Disney character to aid him in battle when attaining each of their respective Items. As Summons use the Drive Gauge instead of the MP bar, Sora cannot Drive and Summon at the same time. The character will replace the two computer-controlled characters and fight alongside Sora for as long as the Drive Gauge allows. Instead of the Summoned character being limited to only one action, the Summoned character now has a menu of his own to perform multiple actions, some solo actions and some cooperative actions with Sora. There are four Summons.<br /> *'''[[Chicken Little (2005 film)|Chicken Little]]''' is the titular character of ''[[Chicken Little (2005 film)|Chicken Little]]''. Chicken, when Summoned, chucks baseballs and/or firecrackers at enemies when on his own. His attack with Sora, called FPS, is, as suggested, a [[first-person shooter]]-like mode where Chicken can throw eggs and firecrackers in rapid fire from a first person view. He also has other abilities, such as healing Sora when damage is dealt to enemies.<br /> *'''[[Genie (Aladdin)|Genie]]''' is the blue genie in a lamp who helps the titular character of ''[[Aladdin (1992 film)|Aladdin]]''. Genie attacks with a humorous recreation of the Keyblade, and has a command to mimic any one of Sora's Drive Forms. The Drive Form to mimic must be unlocked first. <br /> *'''[[Stitch (Lilo &amp; Stitch)|Stitch]]''' is the cute, but destructive [[antihero]] of ''[[Lilo &amp; Stitch]]''. He will climb around the menu screens as well as the screen itself (as if he were on the surface), and do various things while shooting the enemies with his plasma guns somewhat nonchalantly. His team attack with Sora is a [[ukulele]] jam session, where different buttons can be pressed to prompt different musical attacks to cause damage. He also constantly heals Sora's MP and HP bars throughout the battle.<br /> *'''[[Peter Pan]]''' is the boy who never grows up, and the titular character of ''[[Peter Pan (1953 film)|Peter Pan]]''. Peter comes with [[Tinker Bell]], who was a Summon by herself in the first ''Kingdom Hearts'' (while Peter was a temporary party member), and flies around attacking with a dagger, as he did in the first game. Tinker Bell constantly heals Sora at the same time, which she also did as a lone Summon. Also, Tinker Bell will revive Sora once in battle if all his health is lost. His team attack with Sora is cinematic, as Sora will be reminded of his adventures in Neverland in the first game (with pictures floating across the screen) while Pan and Sora fly around hitting anything in their path.<br /> <br /> ====Leveling up====<br /> The player can level up Drive Forms or Summons throughout gameplay. Each Drive Form needs to be leveled up separately, while Summons can be leveled up through continued use by using any of them. Leveling each of these Forms can be useful for Sora's progress in the game. Each Drive Form (with the exception of AntiForm) and Summon has a maximum of seven levels. Not only does leveling the Drive Forms and Summons make them last longer, but leveling up the Drive Forms also passes on new equippable abilities to Sora that are able to be used outside of battle. Valor Form teaches Sora the High Jump ability, Wisdom Form teaches the Dash ability, Master Form teaches Aerial Dodge, and Final Form teaches Glide. Learning all of Sora's Drive Form abilities helps in combat as well as making field travel faster.<br /> <br /> ===Reaction Command===<br /> The Reaction Command, similar to the ''[[Resident Evil 4]]'', ''[[Soul Calibur 3]]'' and ''[[God of War]]'' real time reaction commands, is used during fights, and can allow Sora to perform certain actions when timed correctly. For example, against &quot;Dusk&quot; Nobodies, Sora will slide behind the normally evasive opponents and set up for a combo. Reaction Commands can also trigger counter moves as well. For example, &quot;Sniper&quot; Nobodies shoot a red bullet at Sora, but with a well timed Reaction Command, Sora will kick the bullet back at it. Reaction Commands are often pivotal in defeating bosses and certain enemies.<br /> <br /> ===Limits===<br /> [[Image:KH2TeamAttackSimba.jpg|150px|thumb|left|Simba and Sora's team attack knock rocks up from the ground and have Sora and Simba roar intensely to do damage.]]<br /> A gameplay addition gives Sora a special linked attack with any of the guest characters, and the effect varies depending on the character teaming up with Sora. In the Olympus Coliseum world, for example, Sora has the option to perform a linked attack with Auron when battling enemies. Later in the game Sora will also be able to perform team attacks with Donald and Goofy individually in similar fashion and later, with both. The combination attacks cannot be used simultaneously with any of Sora's Drive forms. Using a Limit will use up all of Sora's MP.<br /> <br /> ===Magic abilities===<br /> Sora's magic spells from ''Kingdom Hearts'' has been modified and have been made stronger. MP (Magic Points) is now measured in a bar and starts at 100, with slight increases after certain story events are completed. When MP is depleted, an automatically filling pink bar appears and when it is completely filled, MP is fully restored. Fire, Blizzard, Thunder and Cure spells from the first ''Kingdom Hearts'' remain, although their effects have been changed. Gravity, Aero and Stop have been replaced by Magnet and Reflect. Magnet will pull in enemies closer to Sora, allowing him to set up for multiple combinations; and Reflect creates a temporary shield around Sora, and shatters into all directions for a limited distance. All spells also undergo the three stages of spell upgrades usually seen in Final Fantasy (e.g. Fire, Fira and Firaga). Spells also have differing effects in drive forms, usually a strength increase. They can also be used in combos. <br /> <br /> ===Mickey's help===<br /> In certain boss battles, if Sora is knocked out, a second option may be available, called &quot;I won't give up!&quot; It allows the player to control Mickey Mouse. Mickey is fast and has a high amount of maneuverability, as his size may indicate. He also can jump twice as high as Sora and has brutal attacks and combo ability. He even has the ability to shoot blasts of magic from the tip of his keyblade, both on ground and in air. These shots can pass through multiple enemies and even hit a single enemy more than once. Mickey's MP bar also recharges very quickly if ever reduced to &quot;zero.&quot; However, the player must revive Sora to finish off the boss; this is done by pressing the triangle button repeatedly to fill up Mickey's Drive Gauge. This can also be done by constantly attacking the opponent. After the Drive Gauge, which has a level of three, is full, pressing the triangle button will bring Sora back to life with full HP and Drive. If Mickey has his HP bar reduced to &quot;zero&quot;, Sora will be automatically revived but with only 50% of his HP.<br /> <br /> ===Different command menus===<br /> A new feature is that each world has its own Command Menu, some of which are animated. For instance, Olympus Coliseum's design shows an image of the top of the Coliseum, while Port Royal's design shows a ship's steering wheel and the Pirates of the Caribbean logo. If the player desires, the Command Menu's design can be changed to the original ''Kingdom Hearts'' design in the options menu. There are two different Command Menus; a normal one, used for attacking, accessing magic, using items, and drive, and a secondary menu, which is used to attack, summon, switch party members in and out and perform combination attacks.<br /> <br /> ===Gummi Ship control===<br /> The Gummi Ship has retained its basic system of travelling from ''[[Kingdom Hearts]]'', but major changes has been made. For instance, now in the Gummi world map, the player does not pick the world the player wants to travel to by moving the cursor to it. Instead, the player must control the Gummi Ship from a top-down view and fly to the worlds the player wishes to enter. These worlds are not open from the beginning as the player must unlock the routes that separates Sora from them. When the player enters these routes, a new level loads and the player will be controlling the ship from a third-person point of view. <br /> <br /> ===Maps===<br /> It is optional to have a map in the top-right corner of the screen. In addition, mini-maps can be found in each world. On these maps, a [[Sora (Kingdom Hearts)#Keyblade|Keyblade]] indicates [[Sora (Kingdom Hearts)|Sora]]'s or [[Organization_XIII#XIII._Roxas|Roxas]]'s location and the direction that he's facing.<br /> <br /> ==Disney characters==<br /> &lt;!--<br /> <br /> WE ARE NOT GOING TO NOTE ABSENCES.<br /> <br /> --&gt;<br /> In addition to the Disney characters that return from ''Kingdom Hearts'', there are also characters from Disney's movies including Megara, Pegasus, Pain, Panic and the Hydra from ''[[Hercules (1997 film)|Hercules]]'', Lumiere, Cogsworth, Mrs. Potts, Chip, and Wardrobe from ''[[Beauty and the Beast]]'', Eric from ''[[The Little Mermaid]]'', and Santa Claus as depicted in ''[[The Nightmare Before Christmas]]''. [[Stitch (Lilo &amp; Stitch)|Stitch]] from ''[[Lilo &amp; Stitch]]'' and the titular characters of ''[[Chicken Little (2005 film)|Chicken Little]]'' and ''[[Peter Pan (1953 film)|Peter Pan]]'' act as new summons. Characters from the previously unexplored worlds of ''[[Mulan]]'', ''[[Pirates of the Caribbean: The Curse of the Black_Pearl|Pirates of the Caribbean]]'', ''[[Tron (film)|Tron]]'' and ''[[The Lion King]]'' also play parts in the game.<br /> <br /> [[Yen Sid]] the sorcerer, Mickey's master in the movie ''[[Fantasia (film)|Fantasia]]'', makes an appearance, inhabiting a mysterious tower. Merlin returns in Disney Castle and Hollow Bastion, revealing the existence of Timeless River to the heroes. Flora, Fauna, and Merryweather from ''[[Sleeping Beauty (1959 film)|Sleeping Beauty]]'' give Sora his new outfit. [[Scrooge McDuck]] also makes an appearance in Hollow Bastion trying to recreate a &quot;seasalt-flavoured [[ice cream]]&quot;.<br /> <br /> [[Black Pete|Pete]] is also in the game as an ever-persistent enemy to Sora, Donald and Goofy, appearing in many worlds. He works with the resurrected [[Maleficent]], who refuses to relent in her desire for power.<br /> <br /> [[Horace Horsecollar]], [[Clarabelle Cow]] and [[Clara Cluck]] make appearances in the Timeless River.<br /> <br /> ==Final Fantasy characters==<br /> &lt;!--<br /> <br /> WE ARE NOT GOING TO NOTE ABSENCES.<br /> <br /> --&gt;<br /> [[Image:KH2SquallCloud.jpg|150px|thumb|left|[[Squall Leonhart|Squall]] and [[Cloud Strife|Cloud]] in the [[Hollow Bastion]] world of ''Kingdom Hearts II''.]]<br /> Seventeen characters from the ''[[Final Fantasy]]'' series appear. [[Auron]] of ''[[Final Fantasy X]]'' can be Sora's partner in battle in Hercules' world. [[Yuna]], [[Rikku]] and [[Paine (Final Fantasy)|Paine]] from ''[[Final Fantasy X-2]]'' appear as fairies at Hollow Bastion. Younger versions of [[Seifer Almasy]], [[List of Final Fantasy VIII characters#Fujin and Raijin|Fujin]] (called &quot;Fuu&quot;), and [[List of Final Fantasy VIII characters#Fujin and Raijin|Raijin]] (called &quot;Rai&quot;) from ''[[Final Fantasy VIII]]'' appear in Twilight Town, as a &quot;disciplinary committee&quot;.<br /> <br /> [[Squall Leonhart]] (Leon) and [[Selphie Tilmitt]] of ''Final Fantasy VIII'', and [[Cloud Strife]], with his own side story, and [[Yuffie Kisaragi]] as depicted in ''[[Final Fantasy VII: Advent Children]]'' return as cameos in Hollow Bastion. [[Aerith Gainsborough]] also appears, albeit wearing a modified version of her ''[[Before Crisis: Final Fantasy VII|Before Crisis]]'' clothing. [[Tifa Lockhart]] of ''[[Final Fantasy VII]]'' also makes her first cameo in the series, wearing her ''Advent Children'' attire. [[Cid Highwind]] also returns, but he is still wearing the same attire as in the previous game; he has a speaking role this time around as opposed to caption bubbles in ''Kingdom Hearts''. [[Sephiroth (Final Fantasy VII)|Sephiroth]], Cloud's ever-present enemy, comes along as well, battling Cloud. He is an optional boss.<br /> <br /> The [[Moogle]]s, featured in many different ''Final Fantasy'' titles, serve as shopkeepers at various places in worlds. However, because of the dangers of the worlds, they only appear as holograms. <br /> <br /> It had been stated by Nomura that, although the first game strictly stuck to characters Nomura designed, this time around they were going to &quot;take some risks&quot;, which implied that characters from the Final Fantasy games without involvement from Nomura could make an appearance. One of these was [[Vivi Ornitier]] of ''[[Final Fantasy IX]]'', who appears in Twilight Town as a member in Seifer's group. Another non-Nomura character included is [[Setzer Gabbiani]] of ''[[Final Fantasy VI]]'', as a challenger in Twilight Town.<br /> <br /> ==Changes in differing versions==<br /> [[Image:Censorship2-US.JPG|thumb|[[Organization XIII#II. Xigbar|Xigbar]]'s [[telescopic sight]] view has been altered from the Japanese version (top) to the English version (bottom).]]<br /> Besides typical English translation and localization, the English version of ''Kingdom Hearts II'' differs from the original Japanese version, in the content of gameplay and several scenes.<br /> <br /> The [[Lernaean Hydra|Hydra]] [[boss (video game)|boss]] in Olympus Coliseum has its green blood from the Japanese version changed into black and purple smoke in the English version. An earlier cutscene retains the green blood.<br /> <br /> The World That Never Was boss Xigbar's [[telescopic sight]] view has been edited from the Japanese version to replace its [[crosshair]] with three circles and remove the black shading around the sides that implied a telescopic sight. An attack animation was also altered; in the Japanese version, Xigbar combined his two hand-held guns to create a sniper rifle, which was used to snipe the player's party during the telescoping sight sequence. In the English version, Xigbar's animation does not combine his guns, instead twirling them around, and shooting at Sora with a single gun.<br /> <br /> Port Royal contains the most content edits. Cutscenes have been edited to remove some of the violence such as [[Barbossa]]'s sword sticking out of [[Jack Sparrow]]'s chest in one scene. Other edit has William Turner not aim his gun at his head as he threatens to commit suicide. Undead pirates, who act as enemies at certain times, do not catch fire when affected by Fire magic in the English version, unlike the Japanese version.<br /> <br /> ==Sales and critical response==<br /> During its first week of availability in Japan, ''Kingdom Hearts II'' sold 727,591 copies. [http://www.gamesarefun.com/news.php?newsid=5934] During its first month of availablility in North America ''Kingdom Hearts II'' sold over an estimated 1 million copies. [http://www.square-enix.com/na/company/press/2006/0502/]<br /> <br /> The critical response of the game has been generally positive, most notably a score of 39/40 from Japanese game magazine [[Famitsu]] (the fact that Famitsu has only ever given [[Famitsu#Scoring|six games]] 40/40 makes the near perfect score even more significant) [http://www.gamesarefun.com/news.php?newsid=5915/] [http://www.gamesarefun.com/news.php?newsid=6107]. It later went on to tie with [[Resident Evil 4|Biohazard 4]] as Famitsu's Game of The Year 2005 [http://www.famitsu.com/game/news/2006/04/21/103,1145605197,52094,0,0.html] Other positive reviews include a 8.7/10 from [[Gamespot]] [http://www.gamespot.com/ps2/rpg/kingdomhearts2/review.html], a 4.5/5 from the Official Playstation Magazine, a 9/10 from [[1up.com]] [http://www.1up.com/do/reviewPage?cId=3149052&amp;did=1] and [[Gamespy]] [http://ps2.gamespy.com/playstation-2/kingdom-hearts-ii/698896p1.html], and a 10, 9.0, and 9.5 from [[Electronic Gaming Monthly]] [http://www.khinsider.com/news2/headlines/146733253.shtml]. [[IGN.com]] gave the game a lower score of 7.6/10 [http://ps2.ign.com/articles/698/698697p1.html].<br /> <br /> ==Manga==<br /> A [[manga]] series has been announced to start its serialization in the June 2006 issue (to be released on May 12th) of the magazine ''[[Monthly Shonen Gangan]]'', published by [[Square Enix]]. The artist is [[Shiro Amano]], who also did the ''[[Kingdom Hearts]]'' and ''[[Kingdom Hearts: Chain of Memories]]'' manga series.<br /> <br /> ==Novel==<br /> &lt;!--<br /> <br /> I have read the novel. More info in my blog, http://maiki.livejournal.com/368614.html and http://maiki.livejournal.com/369554.html . -[[User:EvilMaiki|EvilMaiki]]<br /> <br /> --&gt;<br /> A novel series, with [[Tomoko Kanemaki]] as the author and [[Shiro Amano]] as the illustration artist, is currently going on. The first volume titled &quot;Roxas - Seven Days&quot;[http://img233.imageshack.us/img233/86/kh2m0cj.jpg] was released on April 22nd, 2006, covering Roxas' story to the part where Sora woke up and left Twilight Town. The novel holds extra scenes that were not covered in the game, such as interactions between all of the Organization members with each other, and between Axel, Namine and Riku. It is currently only available in Japanese and there is no announcement for an English translation yet.<br /> <br /> The second book is slated to be released sometime in June 2006.<br /> <br /> ==Voice cast==<br /> &lt;div style=&quot;float:left; width:48%;&quot;&gt;<br /> ===English language version===<br /> *[[Haley Joel Osment]] ... as [[Sora (Kingdom Hearts)|Sora]] <br /> *[[Tony Anselmo]] ... as [[Donald Duck]]<br /> *[[Bill Farmer]] ... as [[Goofy]], Tournament promoter<br /> *[[David Gallagher]] ... as [[Riku (Kingdom Hearts)|Riku]]<br /> *[[Hayden Panettiere]] ... as [[Kairi (Kingdom Hearts)|Kairi]]<br /> *[[Jesse McCartney]] ... as [[Organization XIII#XIII. Roxas|Roxas]]<br /> *[[Wayne Allwine]] ... as [[Mickey Mouse]]<br /> *[[Paul St. Peter]] ... as [[Organization XIII#I. Xemnas|Xemnas]]<br /> *[[Christopher Lee]] ... as [[DiZ|DiZ (Ansem)]]&lt;!--<br /> <br /> <br /> THIS IS HOW EPCAR IS CREDITED IN THE GAME. DO NOT CHANGE IT.<br /> <br /> <br /> --&gt;<br /> *[[Richard Epcar]] ... as [[Xehanort|Ansem &amp; Xehanort]]<br /> *[[Quinton Flynn]] ... as [[Organization XIII#VIII. Axel|Axel]]<br /> *[[Brittany Snow]] ... as [[Naminé]]<br /> *[[Kirk Thornton]] ... as [[Organization XIII#VII. Saïx|Saïx]]<br /> *[[David Dayan Fisher]] ... as [[Organization XIII#III. Xaldin|Xaldin]]<br /> *[[Ryan O'Donohue]] ... as [[Organization XIII#IX. Demyx|Demyx]]<br /> *[[Robin Atkins-Downes]] ... as [[Organization XIII#X. Luxord|Luxord]]<br /> *[[James Patrick Stuart]] ... as [[Organization XIII#II. Xigbar|Xigbar]]<br /> *[[Susan Blakeslee]] ... as [[Maleficent]], Flora<br /> *[[Jim Cummings]] ... as [[Black Pete|Pete]], [[Hyenas (The Lion King)#Ed|Ed]], [[Winnie the Pooh]], [[Tigger]]<br /> *[[Eddie Carroll]] ... as [[Jiminy Cricket]]<br /> *[[Doug Erholtz]] ... as [[Squall Leonhart|Squall Leonhart (Leon)]]<br /> *[[Steve Burton]] ... as [[Cloud Strife]] <br /> *[[Mena Suvari]] ... as [[Aerith Gainsborough]]<br /> *[[Mae Whitman]] ... as [[Yuffie Kisaragi]]<br /> *[[Chris Edgerly]] ... as [[Cid Highwind]]<br /> *[[Rachael Leigh Cook]] ... as [[Tifa Lockhart]]<br /> *[[George Newbern]] ... as [[Sephiroth (Final Fantasy VII)|Sephiroth]]<br /> *[[Matt McKenzie]] ... as [[Auron]]<br /> *[[Will Friedle]] ... as [[Seifer Almasy]]<br /> *[[Jillian Bowen]] ... as [[List of Final Fantasy VIII characters#Fujin and Raijin|Fujin (Fuu)]]<br /> *[[Brandon Adams]] ... as [[List of Final Fantasy VIII characters#Fujin and Raijin|Raijin (Rai)]]<br /> *[[Melissa Disney]] ... as [[Vivi Ornitier]]<br /> *[[Crispin Freeman]] ... as [[Setzer Gabbiani]], [[Will Turner]]<br /> *[[Molly Keck]] ... as [[Selphie Tilmitt]]<br /> *[[Hedy Burress]] ... as [[Yuna]]<br /> *[[Tara Strong]] ... as [[Rikku]]<br /> *[[Gwendoline Yeo]] ... as [[Paine]]<br /> *[[Justin Cowden]] ... as Hayner<br /> *[[Sean Marquette]] ... as Pence<br /> *[[Jessica Di Cicco]] ... as Olette<br /> *[[Adam Paul]] ... as Tournament announcer<br /> *[[Corey Burton]] ... as [[Yen Sid]], [[Shan Yu]], [[Chip and Dale|Dale]], The Peddler, [[Santa Claus]], [[Sark (Tron)|Sark]], [[Master Control Program (Tron)|MCP]]<br /> *[[Jeff Bennett]] ... as Merlin, Lumiere, Barrel<br /> *[[Russi Taylor]] ... as Fauna, [[Minnie Mouse]]<br /> *[[Tress MacNeille]] ... as Merryweather, [[Daisy Duck]], [[Chip and Dale|Chip]], [[Hyenas (The Lion King)#Shenzi|Shenzi]], [[Kanga]]<br /> *[[Ming-Na]] ... as [[Mulan]]<br /> *[[Mark Moseley (actor)|Mark Moseley]] ... as [[Mushu]]<br /> *[[B.D. Wong]] ... as Captain Li Shang<br /> *[[Pat Morita]] ... as the Emperor of China<br /> *[[Harvey Fierstein]] ... as Yao<br /> *[[Gedde Watanabe]] ... as Ling<br /> *[[Jerry Tondo]] ... as Chien-Po<br /> *[[Robby Benson]] ... as [[Beauty and the Beast (1991 film)|Beast]]<br /> *[[Paige O'Hara]] ... as [[Beauty and the Beast (1991 film)|Belle]]<br /> *[[David Ogden Stiers]] ... as [[Beauty and the Beast (1991 film)|Cogsworth]]<br /> *[[Angela Lansbury]] ... as [[Beauty and the Beast (1991 film)|Mrs. Potts]]<br /> *[[Jo Anne Worley]] ... as [[Beauty and the Beast (1991 film)|Wardrobe]]<br /> *[[Tate Donovan]] ... as [[Hercules (1997 film)|Hercules]]<br /> *[[Susan Egan]] ... as Megara<br /> *[[Robert Costanzo]] ... as [[Philoctetes]]<br /> *[[James Woods]] ... as [[Hades (Disney)|Hades]]<br /> *[[Jodi Benson]] ... as [[The Little Mermaid (1989 film)|Ariel]]<br /> *[[Pat Carroll]] ... as [[Ursula (The Little Mermaid)|Ursula]]<br /> *[[Christopher Daniel Barnes]] ... as [[The Little Mermaid (1989 film)|Prince Eric]]<br /> *[[Kenneth Mars]] ... as [[King Triton]]<br /> *[[Kevin Michael Richardson]] ... as [[Sebastian (The Little Mermaid)|Sebastian]]<br /> *[[Parker Goris]] ... as Flounder<br /> *[[James Arnold Taylor]] ... as [[Captain Jack Sparrow|Jack Sparrow]], [[Timon and Pumbaa|Timon]]<br /> *[[Eliza Schneider]] ... as [[Elizabeth Swann]]<br /> *[[Brian George]] ... as [[Barbossa|Captain Barbossa]]<br /> *[[Scott Weinger]] ... as [[Aladdin (1992 film)|Aladdin]]<br /> *[[Dan Castellaneta]] ... as [[Genie (Aladdin)|Genie]]<br /> *[[Linda Larkin]] ... as [[Princess Jasmine]]<br /> *[[Jonathan Freeman]] ... as [[Jafar]]<br /> *[[Gilbert Gottfried]] ... as [[Iago (Aladdin)|Iago]]<br /> *[[Frank Welker]] ... as Abu<br /> *[[Chris Sarandon]] ... as [[Jack Skellington]]<br /> *[[Kath Soucie]] ... as Sally, Shock<br /> *[[Jess Harnell]] ... as Dr. Finkelstein, Lock<br /> *[[Ken Page (Actor)|Ken Page]] ... as [[Oogie Boogie]]<br /> *[[Glenn Shadix]] ... as the Mayor<br /> *[[Cam Clarke]] ... as [[Simba]]<br /> *[[Jonathan Taylor Thomas]] ... as Young [[Simba]] (archive audio)<br /> *[[Vanessa Marshall]] ... as [[Nala (The Lion King)|Nala]]<br /> *[[James Earl Jones]] ... as [[Mufasa]] (archive audio)<br /> *[[James Horan (Actor)|James Horan]] ... as [[Scar (The Lion King)|Scar]]<br /> *[[Ernie Sabella]] ... as [[Timon and Pumbaa|Pumbaa]]<br /> *[[Robert Guillaume]] ... as [[Rafiki]]<br /> *[[Cheech Marin]] ... as [[Hyenas (The Lion King)#Banzai|Banzai]]<br /> *[[Bruce Boxleitner]] ... as [[Tron (character)|Tron]]<br /> *[[Ken Samsom]] ... as [[Rabbit (Winnie the Pooh)|Rabbit]]<br /> *[[Gregg Berger]] ... as [[Eeyore]]<br /> *[[Andre Stojka]] ... as [[Owl (Winnie the Pooh)|Owl]]<br /> *[[Jimmy Bennett]] ... as [[Roo]]<br /> *[[Michael Gough (voice actor)|Michael Gough]] ... as [[Gopher (Winnie the Pooh)|Gopher]]<br /> *[[Zach Braff]] ... as [[Chicken Little (2005 film)|Chicken Little]]<br /> *[[Chris Sanders]] ... as [[Stitch (Lilo &amp; Stitch)|Stitch]]<br /> *[[Christopher Steele]] ... as [[Peter Pan]]<br /> <br /> &lt;/div&gt;&lt;div style=&quot;float:left; width:48%;&quot;&gt;<br /> <br /> ===Japanese language version===<br /> *[[Miyu Irino]] ... as [[Sora (Kingdom Hearts)|Sora]]<br /> *[[Kōichi Yamadera]] ... as [[Donald Duck]], [[Mushu]], [[Beauty and the Beast (1991 film)|Beast]], Sebastian, [[Genie (Aladdin)|Genie]], [[Stitch (Lilo &amp; Stitch)|Stitch]]<br /> *[[Yutaka Shimaka]] ... as [[Goofy]]<br /> *[[Mamoru Miyano]] ... as [[Riku (Kingdom Hearts)|Riku]]<br /> *[[Risa Uchida]] ... as [[Kairi (Kingdom Hearts)|Kairi]]<br /> *[[Koki Uchiyama]] ... as [[Organization XIII#XIII. Roxas|Roxas]]<br /> *[[Takashi Aoyagi]] ... as [[Mickey Mouse]]<br /> *[[Norio Wakamoto]] ... as [[Organization XIII#I. Xemnas|Xemnas]]<br /> *[[Genzo Wakayama]] ... as [[DiZ|DiZ (Ansem)]]<br /> *[[Akio Otsuka]] ... as [[Xehanort|Ansem (Xehanort)]]<br /> *[[Keiji Fujiwara]] ... as [[Organization XIII#VIII. Axel|Axel]]<br /> *[[Iku Nakahara]] ... as [[Naminé]]<br /> *[[Ginpei Sato]] ... as [[Organization XIII#VII. Saïx|Saix]]<br /> *[[Yōsuke Akimoto]] ... as [[Organization XIII#III. Xaldin|Xaldin]]<br /> *[[Kenichi Suzumura]] ... as [[Organization XIII#IX. Demyx|Demyx]]<br /> *[[Jouji Nakata]] ... as [[Organization XIII#X. Luxord|Luxord]]<br /> *[[Hochu Otsuka]] ... as [[Organization XIII#II. Xigbar|Xigbar]]<br /> *[[Toshiko Sawada]] ... as [[Maleficent]]<br /> *[[Toru Ohira]] ... as [[Black Pete|Pete]], the Mayor<br /> *[[Kaneta Kimotsuki]] ... as [[Jiminy Cricket]]<br /> *[[Hideo Ishikawa]] ... as [[Squall Leonhart|Squall Leonhart (Leon)]], [[Auron]]<br /> *[[Takahiro Sakurai]] ... as [[Cloud Strife]]<br /> *[[Maaya Sakamoto]] ... as [[Aerith Gainsborough]]<br /> *[[Yumi Kakazu]] ... as [[Yuffie Kisaragi]]<br /> *[[Kazuhiro Yamaji]] ... as [[Cid Highwind]]<br /> *[[Ayumi Ito]] ... as [[Tifa Lockhart]]<br /> *[[Toshiyuki Morikawa]] ... as [[Sephiroth (Final Fantasy VII)|Sephiroth]]<br /> *[[Takehito Koyasu]] ... as [[Seifer Almasy]]<br /> *[[Rio Natsuki]] ... as [[List of Final Fantasy VIII characters#Fujin and Raijin|Fujin (Fuu)]]<br /> *[[Kazuya Nakai]] ... as [[List of Final Fantasy VIII characters#Fujin and Raijin|Raijin (Rai)]]<br /> *[[Ikue Otani]] ... as [[Vivi Ornitier]]<br /> *[[Ryotaro Okiayu]] ... as [[Setzer Gabbiani]]<br /> *[[Mayuko Aoki]] ... as [[Selphie Tilmitt]], [[Yuna]]<br /> *[[Marika Matsumoto]] ... as [[Rikku]]<br /> *[[Megumi Toyoguchi]] ... as [[Paine]]<br /> *[[Kazunori Sasaki]] ... as Hayner<br /> *[[Hayato Taya]] ... as Pence<br /> *[[Yuka Hirasawa]] ... as Olette<br /> *[[Takashi Inagaki]] ... as [[Yen Sid]]<br /> *[[Junichi Suwabe]] ... as Tournament announcer<br /> *[[Minoru Uchida]] ... as Merlin<br /> *[[Miyoko Aso]] ... as Flora<br /> *[[Hisako Kyouda]] ... as Fauna<br /> *[[Masako Nozawa]] ... as Merryweather<br /> *[[Mayumi Suzuki]] ... as [[Mulan]], [[The Little Mermaid (1989 film)|Ariel]]<br /> *[[Shintaro Sonooka]] ... as Captain Li Shang, Lock<br /> *[[Osamu Kobayashi]] ... as the Emperor of China<br /> *[[Hiroshi Fujioka]] ... as [[Shan Yu]]<br /> *[[Yutaka Oda]] ... as Yao<br /> *[[Ryusei Nakao]] ... as Ling<br /> *[[Kozo Shioya]] ... as Chien-Po<br /> *[[Eri Ito]] ... as [[Beauty and the Beast (1991 film)|Belle]]<br /> *[[Kazuo Kumakura]] ... as [[Beauty and the Beast (1991 film)|Cogsworth]]<br /> *[[Masashi Ebara]] ... as [[Beauty and the Beast (1991 film)|Lumiere]]<br /> *[[Kimiko Fukuda]] ... as [[Beauty and the Beast (1991 film)|Mrs. Potts]]<br /> *[[Takako Kondo]] ... as [[Beauty and the Beast (1991 film)|the Wardrobe]]<br /> *[[Yasunori Matsumoto]] ... as [[Hercules (1997 film)|Hercules]]<br /> *[[Ichirō Nagai]] ... as [[Philoctetes|Philoctetes (Phil)]]<br /> *[[Rika Matsumoto]] ... as Megara<br /> *[[Kyusaku Shimada]] ... as [[Hades (Disney)|Hades]]<br /> *[[Yuko Mizutani]] ... as [[Minnie Mouse]]<br /> *[[Mika Doi]] ... as [[Daisy Duck]]<br /> *[[Roko Takizawa]] ... as [[Chip 'n Dale|Chip]]<br /> *[[Minoru Inaba]] ... as [[Chip 'n Dale|Dale]]<br /> *[[Kujira]] ... as [[Ursula (The Little Mermaid)|Ursula]]<br /> *[[Kazuhiko Inoue]] ... as [[The Little Mermaid (1989 film)|Prince Eric]]<br /> *[[Taro Ishida]] ... as King Triton, [[Eeyore]]<br /> *[[Takuya Kaihoko]] ... as Flounder<br /> *[[Hiromi Maeda]] ... as Ariel's Sister #1<br /> *[[Shion Hino]] ... as Ariel's Sister #2<br /> *[[Hiroaki Hirata]] ... as [[Jack Sparrow]]<br /> *[[Daisuke Hirakawa]] ... as [[Will Turner]]<br /> *[[Saori Yumiba]] ... as [[Elizabeth Swann]]<br /> *[[Haruhiko Jo]] ... as [[Barbossa]], [[Scar (The Lion King)|Scar]]<br /> *[[Shinichiro Miki]] ... as Aladdin<br /> *[[Kaori Aso]] ... as Jasmine<br /> *[[Akira Takarada]] ... as [[Jafar]]<br /> *[[Toru Ohkawa]] ... as [[Iago (Aladdin)|Iago]]<br /> *[[Takashi Matsuo]] ... as the Peddler<br /> *[[Masachika Ichimura]] ... as [[Jack Skellington]]<br /> *[[Yuko Doi]] ... as Sally, Shock<br /> *[[Yuji Mitsuya]] ... as Dr. Finklestein, [[Timon and Pumbaa|Timon]]<br /> *[[Shigeo Matsuzawa]] ... as Barrel<br /> *[[Hiroshi Hatanaka]] ... as [[Oogie Boogie]], [[Timon and Pumbaa|Pumbaa]]<br /> *[[Tomoaki Nagae]] ... as [[Santa Claus]]<br /> *[[Mitsuru Miyamoto]] ... as [[Simba (The Lion King)|Simba]]<br /> *[[Riko Hanamura]] ... as [[Nala (The Lion King)|Nala]]<br /> *[[Shinya Owada]] ... as [[Mufasa]]<br /> *[[Ryuji Saikachi]] ... as [[Rafiki]]<br /> *[[Tomie Kataoka]] ... as [[Hyenas (The Lion King)#Shenzi|Shenzi]], [[Kanga]]<br /> *[[Ben Hiura]] ... as [[Hyenas (The Lion King)#Banzai|Banzai]]<br /> *[[Hiroshi Tsuchida]] ... as [[Tron (character)|Tron]]<br /> *[[Tetsuo Kanao]] ... as [[Sark (Tron)|Sark]]<br /> *[[Ikuya Sawaki]] ... as [[Master Control Program (Tron)|MCP]]<br /> *[[Sukekiyo Kameyama]] ... as [[Winnie-the-Pooh|Winnie the Pooh]]<br /> *[[Mitsuru Ogata]] ... as [[Piglet (Winnie the Pooh)|Piglet]]<br /> *[[Naoki Tatsuta]] ... as [[Rabbit (Winnie the Pooh)|Rabbit]]<br /> *[[Toshiya Ueda]] ... as [[Owl (Winnie the Pooh)|Owl]]<br /> *[[Tessho Genda]] ... as [[Tigger]]<br /> *[[Masaya Sugimoto]] ... as [[Roo]]<br /> *[[Mahito Tsujimura]] ... as [[Gopher (Winnie the Pooh)|Gopher]]<br /> *[[Keiko Yamamoto]] ... as [[Chicken Little (2005 film)|Chicken Little]]<br /> *[[Yu Hayashi]] ... as [[Peter Pan]]<br /> &lt;/div&gt;&lt;br clear=&quot;all&quot;&gt;<br /> <br /> ==Music==<br /> {{main|Kingdom Hearts II Original Soundtrack}}<br /> *An original soundtrack CD for Kingdom Hearts II, composed by [[Yoko Shimomura]] was released on [[January 25]], [[2006]] and its catalogue number is TOCT-25871~2. <br /> [[Image:KH2OST(Cover).jpg|thumb|right|The cover of the soundtrack.]]<br /> *The theme songs to Kingdom Hearts II, ''Passion'' and ''[[Sanctuary (Utada song)|Sanctuary]]'' (the English version of Passion) are performed by [[Utada Hikaru]], and according to Tetsuya Nomura it ties in even more closely with the game's story than ''Hikari'' (''[[Simple and Clean]]'') did with Kingdom Hearts and Kingdom Hearts: Chain of Memories. <br /> *The CD single for Passion was released on [[December 14]] [[2005]], with a price of [[Japanese yen|¥]]1,050 (roughly 8.78 [[United States dollar|USD]]).<br /> <br /> The tracklist for the single is as follows:<br /> <br /> # Passion ~single version~ (4:36)<br /> # Passion ~after the battle~ (5:57)<br /> *Certain aspects of gameplay are based on music and button coordination, such as the Atlantica world and the Stitch summon.<br /> <br /> ==Trivia==<br /> &lt;!--<br /> <br /> <br /> <br /> <br /> <br /> <br /> NO MORE TRIVIA, PLEASE.<br /> <br /> <br /> <br /> <br /> <br /> --&gt;<br /> * A teaser for what appears to be a &lt;!--<br /> <br /> <br /> <br /> <br /> CHAIN OF MEMORIES COUNTS AS THE SECOND TITLE, PEOPLE.<br /> <br /> <br /> <br /> <br /> <br /> --&gt;fourth title in the series can be seen if the player accomplishes certain tasks.<br /> * Allusions to deceased Organization members in ''[[Kingdom Hearts: Chain of Memories]]'', such as Marluxia, are made in the game.<br /> * The name of the world &quot;Space Paranoids&quot; is a reference to one of the games that Kevin Flynn created in ''Tron''.<br /> * The plot of Agrabah is loosely based on a direct-to-video movie, ''[[The Return of Jafar]]''.<br /> * This is [[Pat Morita]]'s last work prior to his death. He provided the voice of the Emperor of China.<br /> * The text from the intro trailers of ''Kingdom Hearts'' and ''Kingdom Hearts II'' is quoting a poem written to Sora from Kairi.<br /> * Unlike ''Kingdom Hearts'' and many ''Final Fantasy'' titles, this game does not have a soft reset feature.<br /> * All of the character profiles in Jiminy's Journal state the first animated work or video game appearance for the characters. [[Yuna]] and [[Rikku]] are credited as being from ''[[Final Fantasy X-2]]'' (in reality they debuted in ''[[Final Fantasy X]]'', though the form they appear in is from X-2). Also, Tigger is listed as having debuted in ''Winnie the Pooh and the Honey Tree'' while [[Piglet (Winnie the Pooh)|Piglet]] is listed making his first appearance in ''[[Winnie the Pooh and the Blustery Day]]''. In reality, this should be the total opposite. Also, [[Goofy]]'s who made his first appearance in ''[[Mickey's Revue]]'' as Dippy Dawg is erroneously listed as ''Two Weeks Vacation'' in Jiminy's Journal. [[Mickey Mouse|Mickey]]'s and [[Minnie Mouse|Minnie]]'s first appearence is listed as ''[[Steamboat Willie]]'' when it was actually ''[[Plane Crazy]]'' that saw their debut. The release year of ''[[Mulan]]'' is listed as [[1992]] in the Japanese version.<br /> <br /> ==External links==<br /> &lt;!---<br /> <br /> We do not need any more links. <br /> <br /> --&gt;<br /> * [http://na.square-enix.com/games/kingdomhearts/kh2 ''Kingdom Hearts II'' Official North American Site of Square-Enix]<br /> * [http://www.square-enix.co.jp/kingdom2 ''Kingdom Hearts II'' Official Japanese Site of Square-Enix]<br /> * [http://www.disney.co.jp/interactive/kingdom/2.html Official Japanese Site of Disney Interactive]<br /> * [http://www.kh2.co.uk/ ''Kingdom Hearts'' Ultimania]<br /> * [http://ps2.ign.com/objects/550/550308.html IGN ''Kingdom Hearts II'' Page]<br /> * [http://www.gamespot.com/ps2/rpg/kingdomhearts2/ Gamespot ''Kingdom Hearts II'' page]<br /> * [http://www.kh-2.net/ &quot;Kingdom Hearts 2&quot; Net]<br /> * [http://kh-vids.net/ KH-Vids.Net]<br /> <br /> {{Kingdom Hearts Series}}<br /> <br /> [[Category:2005 computer and video games]]<br /> [[Category:Computer and video role-playing games]]<br /> [[Category:Kingdom Hearts]]<br /> [[Category:PlayStation 2 games]]<br /> <br /> [[fr:Kingdom Hearts II]]<br /> [[it:Kingdom Hearts II]]<br /> [[ja:キングダムハーツII]]<br /> [[nl:Kingdom Hearts II]]<br /> [[no:Kingdom Hearts 2]]</div> Coreycubed